
Biography
Pieni mutta piiskainen
Statistics
- 10STR
- 27DEX
- 14CON
- 12INT
- 15WIS
- 8CHA
- 38AC
- 476HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Ride37
- Spot37
- Tumble18
- Discipline13
- Concentration6
- Animal Empathy1
- Disable Trap1
- Open Lock1
- Pick Pocket1
- Search1
Feats 46
- Animal Companion L6
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L27
- Associates Control L1
- Bane of Enemies L23
- Blind-Fight L6
- Collectibles Menu L1
- Dual-Wield L1
- Energy Resistance, Acid I L33
- Epic Character L21
- Epic Ranger L21
- Epic Weapon Focus (whip) L25
- Extend Spell L15
- Favored Enemy: Aberrations L20
- Favored Enemy: Constructs L32
- Favored Enemy: Dragons L10
- Favored Enemy: Giants L5
- Favored Enemy: Goblinoids L30
- Favored Enemy: Monstrous Humanoids L29
- Favored Enemy: Orcs L26
- Favored Enemy: Outsiders L15
- Favored Enemy: Undead L1
- Fearless L1
- Good Aim L1
- Great Dexterity I L21
- Great Dexterity II L24
- Great Dexterity III L30
- Improved Critical (whip) L12
- Improved Two-Weapon Fighting L9
- Lucky L1
- Mounted Combat L18
- Player Menu L1
- Point Blank Shot L1
- Rapid Shot L9
- Shield Proficiency L1
- Skill Affinity (Listen) L1
- Skill Affinity (Move Silently) L1
- Small Stature L1
- Trackless Step L1
- Weapon Finesse L3
- Weapon Focus (whip) L9
- Weapon Proficiency (Ranger) L1
- Weapon Proficiency (exotic) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Boots Crafted Gold Boots- AC Bonus +5
- Haste
- Ability Bonus Constitution +5
- Skill Bonus Discipline +4
- Saving Throw Bonus Universal +2
Right Hand Crafted Mithral Whip- Keen
- Bonus Feat Disarm (Whip)
- Enhancement Bonus +6
- Visual Effect Sonic
- Damage Bonus Magical 2d6 Damage
- Damage Bonus Bludgeoning 2 Damage
Left Hand [BRILLIANT] Roper Tentacle- Bonus Feat Disarm (Whip)
- Damage Bonus Acid 1d12 Damage
- Damage Bonus Bludgeoning 1d12 Damage
- Enhancement Bonus +6
- Extra Melee Damage Type Bludgeoning
- Massive Criticals 2d10 Damage
- On Hit Cast Spell On-Hit Root On Ground Level 20
Cloak [BRILLIANT] Sewer Shawl- Cast Spell Energy Buffer (20) 3 Uses/Day
- AC Bonus +4
- Immunity: Miscellaneous Disease
- Immunity: Miscellaneous Poison
- Regeneration +2
Export sheet (text)
Last played 2026-08-04