Statistics
- 32STR
- 28DEX
- 36CON
- 16INT
- 32WIS
- 8CHA
- 52AC
- 1200HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Animal Empathy43
- Concentration43
- Lore43
- Ride43
- Discipline23
- Spellcraft21
- Tumble21
- Spot16
Feats 59
- Alertness L1
- Animal Companion L1
- Armor Proficiency (heavy) L16
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L39
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L19
- Collectibles Menu L1
- Combat Casting L12
- Darkvision L1
- Energy Resistance, Acid I L32
- Epic Character L21
- Epic Shifter L21
- Epic Spell Penetration L23
- Epic Toughness I L33
- Epic Will L27
- Expertise L16
- Great Wisdom I L21
- Great Wisdom II L24
- Great Wisdom III L30
- Great Wisdom IV L35
- Great Wisdom V L36
- Great Wisdom VI L38
- Greater Spell Penetration L6
- Greater Wildshape I (wyrmling shape) L6
- Greater Wildshape II L8
- Greater Wildshape III L10
- Greater Wildshape IV L15
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Humanoid Shape L12
- Improved Combat Casting L26
- Improved Expertise L17
- Infinite Greater Wildshape I L9
- Infinite Greater Wildshape II L12
- Infinite Greater Wildshape III L15
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Iron Will L18
- Maximize Spell L9
- Nature Sense L1
- Outsider Shape L29
- Player Menu L1
- Resist Nature's Lure L4
- Shield Proficiency L1
- Skill Affinity (Lore) L1
- Spell Penetration L3
- Stonecunning L1
- Toughness L15
- Trackless Step L3
- Weapon Proficiency (druid) L1
- Weapon Proficiency (martial) L16
- Weapon Proficiency (simple) L16
- Wild Shape L5
- Woodland Stride L2
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Finesse
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Haste
- Light Bright (20m)
- Damage Reduction +7 Soak 15 Damage
- Damage Resistance Slashing Resist 15 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Immunity: Miscellaneous Knockdown
- Immunity: Damage Type Electrical 10%
- Damage Reduction +6 Soak 15 Damage
- Damage Reduction +7 Soak 5 Damage
- True Seeing
- Immunity: Spells by Level Level 8 or Lower
- Bonus Feat Dodge
- Ability Bonus Dexterity +12
- Regeneration +8
- Skill Bonus Discipline +20
- Skill Bonus Concentration +35
- Skill Bonus Listen +8
- Ability Bonus Constitution +12
- Saving Throw Bonus Universal +7
- Skill Bonus Animal Empathy +15
- Ability Bonus Wisdom +12
- Saving Throw Bonus: Specific Will +6
- Regeneration +3
- Saving Throw Bonus: Specific Fortitude +4
- Skill Bonus Craft: Mastery +4
- Ability Bonus Charisma +4
- Ability Bonus Intelligence +4
- Ability Bonus Strength +4
- Skill Bonus Hide +35
- Skill Bonus Move Silently +10
- Skill Bonus Spot +10
- Decreased Saving Throws Universal -4
- AC Bonus +6
- AC Bonus +8
Right Hand _SHAPE_RAK_STAFF- Base Item Weight Reduction 80% of Weight
- Material Bronze
- Quality Good
- Light Bright (20m) Orange
- On Hit Slow DC=44
- Bonus Feat Knockdown
- Visual Effect Fire
- Regeneration +2
- Saving Throw Bonus: Specific Reflex +2
- Enhancement Bonus +6
- Damage Bonus Fire 2d10 Damage
Export sheet (text)
Last played 2026-05-15