
Statistics
- 12STR
- 32DEX
- 8CON
- 8INT
- 14WIS
- 16CHA
- 63AC
- 654HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Pick Pocket23
- Tumble20
- Use Magic Device20
- Hide5
Feats 57
- Armor Proficiency (heavy) L3
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L3
- Armor Skin L38
- Associates Control L1
- Blind-Fight L6
- Cleave L4
- Collectibles Menu L1
- Dark Blessing L9
- Darkvision L1
- Divine Might L15
- Divine Shield L18
- Divine Shield of Steel L35
- Drink Blood L1
- Epic Blackguard L21
- Epic Character L21
- Epic Fiendish Servant L29
- Epic Prowess L23
- Epic Skill Focus (Pick Pocket) L39
- Epic Toughness I L32
- Epic Weapon Focus (longbow) L26
- Evasion L2
- Extend Spell L12
- Fly L1
- Great Dexterity I L21
- Great Dexterity II L24
- Great Dexterity III L27
- Great Dexterity IV L30
- Great Dexterity V L33
- Great Dexterity VI L36
- Improved Critical (longbow) L17
- Player Menu L1
- Point Blank Shot L3
- Power Attack L1
- Rapid Shot L6
- Shield Proficiency L3
- Smite Good L9
- Sneak Attack (+1d6) L1
- Sneak Attack (+2d6) L19
- Sneak Attack, Blackguard (+1d6) L11
- Sneak Attack, Blackguard (+2d6) L14
- Sneak Attack, Blackguard (+3d6) L18
- Sneak Attack, Blackguard (+4d6) L23
- Sneak Attack, Blackguard (+5d6) L26
- Sneak Attack, Blackguard (+6d6) L29
- Sneak Attack, Blackguard (+7d6) L32
- Sneak Attack, Blackguard (+8d6) L35
- Sneak Attack, Blackguard (+9d6) L38
- Summon Fiend L12
- Toughness L9
- Turn Undead L10
- Uncanny Dodge I L19
- Use Poison L8
- Weapon Focus (longbow) L3
- Weapon Proficiency (martial) L3
- Weapon Proficiency (rogue) L1
- Weapon Proficiency (simple) L3
Equipment
Head Soulwarden's Visage- AC Bonus +7
- Immunity: Damage Type Negative Energy 20%
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Specific Spell Harm
- Immunity: Specific Spell Inflict Critical Wounds
- Immunity: Specific Spell Inflict Light Wounds
- Immunity: Specific Spell Inflict Minor Wounds
- Immunity: Specific Spell Inflict Moderate Wounds
- Immunity: Specific Spell Inflict Serious Wounds
- Regeneration +5
- Skill Bonus Discipline +15
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Hand Touch of Death- Damage Bonus Cold 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus Slashing 2d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Negative Energy 5%
- Keen
- Massive Criticals 25 Damage
- On Crit Cast Spell Negative Energy Burst Level 5
- Regeneration: Vampiric +5
- Skill Bonus Disable Trap +10
- Skill Bonus Pick Pocket +10
- Visual Effect Snow
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Skill Bonus Discipline +15
- Skill Bonus Pick Pocket +15
- Ability Bonus Charisma +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Charisma +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Amulet Amulet of Spell Resilience- AC Bonus +6
- Dispel Protection +5
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Spellcraft +5
Belt Whispering Sash- Bigby Protection +3
- Bonus Feat Dodge
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Disable Trap +15
- Skill Bonus Listen +15
- Skill Bonus Pick Pocket +15
- Skill Bonus Search +15
- Skill Bonus Spot +15
Arrows Dragon's Tooth Arrows- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Magical 2d8 Damage
- Damage Bonus Negative Energy 2d10 Damage
- Extra Ranged Damage Type Slashing
Export sheet (text)
Last played 2026-08-04