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Tria TEST Joriin Test

xel

  • RaceVampire
  • ClassesMonk 2Fighter 8Assassin 30
  • Level40
  • AlignmentLawful Evil

Statistics

  • 8STR
  • 35DEX
  • 15CON
  • 14INT
  • 8WIS
  • 8CHA
  • 75AC
  • 636HP
  • 26BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Pick Pocket43
  • Ride43
  • Tumble40
  • Use Magic Device33
  • Discipline23
  • Hide8
  • Move Silently8
  • Open Lock1

Feats 71

  • Ambidexterity L3
  • Armor Proficiency (heavy) L2
  • Armor Proficiency (light) L2
  • Armor Proficiency (medium) L2
  • Armor Skin L27
  • Associates Control L1
  • Blind-Fight L3
  • Blinding Speed L36
  • Cleave L1
  • Collectibles Menu L1
  • Darkvision L1
  • Death Attack (+10d6) L29
  • Death Attack (+11d6) L31
  • Death Attack (+12d6) L33
  • Death Attack (+13d6) L35
  • Death Attack (+14d6) L37
  • Death Attack (+15d6) L39
  • Death Attack (+1d6) L6
  • Death Attack (+2d6) L9
  • Death Attack (+3d6) L11
  • Death Attack (+4d6) L13
  • Death Attack (+5d6) L15
  • Death Attack (+6d6) L21
  • Death Attack (+7d6) L23
  • Death Attack (+8d6) L25
  • Death Attack (+9d6) L27
  • Deflect Arrows L5
  • Drink Blood L1
  • Energy Resistance, Fire I L39
  • Epic Assassin L21
  • Epic Character L21
  • Epic Weapon Focus (kukri) L21
  • Epic Will L24
  • Evasion L1
  • Extend Spell L15
  • Flurry of Blows L1
  • Fly L1
  • Great Dexterity I L24
  • Great Dexterity II L28
  • Great Dexterity III L30
  • Great Dexterity IV L32
  • Great Dexterity V L33
  • Great Dexterity VI L36
  • Great Dexterity VII L40
  • Improved Critical (kukri) L18
  • Improved Two-Weapon Fighting L20
  • Improved Unarmed Strike L1
  • Iron Will L9
  • Monk AC Bonus L1
  • Mounted Combat L12
  • Player Menu L1
  • Poison Save I L8
  • Poison Save II L10
  • Poison Save III L12
  • Poison Save IV L14
  • Poison Save V L16
  • Poison Save VI+ L22
  • Shield Proficiency L2
  • Stunning Fist L1
  • Toughness L18
  • Two-Weapon Fighting L1
  • Uncanny Dodge I L8
  • Uncanny Dodge II L11
  • Uncanny Dodge III L16
  • Use Poison L6
  • Weapon Finesse L2
  • Weapon Focus (kukri) L6
  • Weapon Proficiency (martial) L2
  • Weapon Proficiency (monk) L1
  • Weapon Proficiency (simple) L2
  • Weapon Specialization (kukri) L7

Equipment

  • Head Veil of the Void
    • Cast Spell Shadow Shield (13) 1 Use/Day
    • Ability Bonus Intelligence +6
    • Bonus Spell Slot of Level Assassin Level 1
    • Bonus Spell Slot of Level Assassin Level 1
    • Bonus Spell Slot of Level Assassin Level 2
    • Bonus Spell Slot of Level Assassin Level 2
    • Bonus Spell Slot of Level Assassin Level 3
    • Bonus Spell Slot of Level Assassin Level 3
    • Bonus Spell Slot of Level Assassin Level 4
    • Bonus Spell Slot of Level Assassin Level 4
    • Damage Resistance Negative Energy Resist 10 / -
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Miscellaneous Level/Ability Drain
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Pick Pocket +10
    • Use Limitation: Class Assassin
  • Chest The Vengeful Night
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • AC Bonus +6
    • Bonus Spell Slot of Level Assassin Level 2
    • Bonus Spell Slot of Level Assassin Level 2
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Boots Celestial Plate Greaves
    • Cast Spell Ground Stomp 5 Uses/Day
    • Ability Bonus Constitution +6
    • AC Bonus +6
    • Haste
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Magical 5%
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Ability Bonus Dexterity +6
    • Ability Bonus Intelligence +6
    • Ability Bonus Wisdom +6
  • Right Hand Inconsequence
    • Damage Bonus Bludgeoning 2d6 Damage
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus vs. Alignment Group Evil 1d4 Damage Positive Energy
    • Damage Bonus vs. Alignment Group Good 1d4 Damage Negative Energy
    • Enhancement Bonus +7
    • Keen
    • On Crit Cast Spell Inconseguence (10% chance to heal you by 10% of your missing health. 25% chance to deal 4d6 pure damage. 25% chance to deal 4d6 sonic damage all around the target. 40% chance for nothing to happen) Level 1
  • Left Hand Crow's Claw
    • Damage Bonus Bludgeoning 2d12 Damage
    • Damage Bonus Divine 2d8 Damage
    • Enhancement Bonus +7
    • Keen
    • Massive Criticals 5 Damage
    • On Hit Perfect Strike (4d6 Pure damage to target and +2AB) Level 2 5%
    • Visual Effect Ghost Fog
  • Cloak Shroud of the Elements
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Ability Bonus Wisdom +6
  • Right Ring Werdna's Envy
    • Bigby Protection +5
    • Immunity: Miscellaneous Paralysis
    • Immunity: Specific Spell Bigby's Interposing Hand
    • Regeneration +4
    • Saving Throw Bonus Universal +5
  • Amulet Master Kwai's Amulet
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
    • AC Bonus +6
    • Bonus Feat Alertness
    • Damage Reduction +8 Soak 5 Damage
    • Regeneration +4
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Discipline +15
    • Skill Bonus Listen +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Spot +15
  • Belt Whispering Sash
    • Bigby Protection +3
    • Bonus Feat Dodge
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Disable Trap +15
    • Skill Bonus Listen +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Search +15
    • Skill Bonus Spot +15
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Last played 2026-01-02