
Statistics
- 8STR
- 36DEX
- 14CON
- 14INT
- 10WIS
- 8CHA
- 76AC
- 636HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Pick Pocket43
- Ride42
- Tumble40
- Use Magic Device33
- Discipline11
- Hide8
- Move Silently8
- Craft: Mastery1
- Open Lock1
Feats 71
- Ambidexterity L3
- Armor Proficiency (heavy) L2
- Armor Proficiency (light) L2
- Armor Proficiency (medium) L2
- Armor Skin L27
- Associates Control L1
- Blind-Fight L1
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Death Attack (+10d6) L29
- Death Attack (+11d6) L31
- Death Attack (+12d6) L33
- Death Attack (+13d6) L35
- Death Attack (+14d6) L37
- Death Attack (+15d6) L39
- Death Attack (+1d6) L7
- Death Attack (+2d6) L9
- Death Attack (+3d6) L11
- Death Attack (+4d6) L13
- Death Attack (+5d6) L15
- Death Attack (+6d6) L21
- Death Attack (+7d6) L23
- Death Attack (+8d6) L25
- Death Attack (+9d6) L27
- Deflect Arrows L6
- Drink Blood L1
- Energy Resistance, Fire I L39
- Epic Assassin L21
- Epic Character L21
- Epic Weapon Focus (kama) L21
- Epic Will L24
- Evasion L1
- Extend Spell L15
- Flurry of Blows L1
- Fly L1
- Great Dexterity I L24
- Great Dexterity II L28
- Great Dexterity III L30
- Great Dexterity IV L32
- Great Dexterity V L33
- Great Dexterity VI L36
- Great Dexterity VII L36
- Great Dexterity VIII L40
- Improved Critical (kama) L18
- Improved Two-Weapon Fighting L20
- Improved Unarmed Strike L1
- Iron Will L9
- Monk AC Bonus L1
- Mounted Combat L12
- Player Menu L1
- Poison Save I L8
- Poison Save II L10
- Poison Save III L12
- Poison Save IV L14
- Poison Save V L16
- Poison Save VI+ L22
- Shield Proficiency L2
- Stunning Fist L1
- Toughness L18
- Two-Weapon Fighting L6
- Uncanny Dodge I L8
- Uncanny Dodge II L11
- Uncanny Dodge III L16
- Use Poison L7
- Weapon Finesse L3
- Weapon Focus (kama) L2
- Weapon Proficiency (martial) L2
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L2
- Weapon Specialization (kama) L5
Equipment
Head Veil of the Void- Cast Spell Shadow Shield (13) 1 Use/Day
- Ability Bonus Intelligence +6
- Bonus Spell Slot of Level Assassin Level 1
- Bonus Spell Slot of Level Assassin Level 1
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Assassin Level 3
- Bonus Spell Slot of Level Assassin Level 3
- Bonus Spell Slot of Level Assassin Level 4
- Bonus Spell Slot of Level Assassin Level 4
- Damage Resistance Negative Energy Resist 10 / -
- Immunity: Damage Type Negative Energy 5%
- Immunity: Miscellaneous Level/Ability Drain
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Pick Pocket +10
- Use Limitation: Class Assassin
Chest The Vengeful Night- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- AC Bonus +6
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Assassin Level 2
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Dexterity +6
Right Hand Harvest's Blessing- Damage Bonus Bludgeoning 2d8 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Positive Energy 2d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Keen
- On Hit DeepCuts (2d20 Piercing damage) Level 2 5%
- Regeneration +4
- Visual Effect Absorb, Yellow
Left Hand Harvest's Blessing- Damage Bonus Bludgeoning 2d8 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Positive Energy 2d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Keen
- On Hit DeepCuts (2d20 Piercing damage) Level 2 5%
- Regeneration +4
- Visual Effect Absorb, Yellow
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
Left Ring Ring of Insanity- Decreased Skill Modifier Concentration -10
- Decreased Skill Modifier Discipline -10
- Immunity: Miscellaneous Mind-Affecting Spells
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Export sheet (text)
Last played 2026-08-04