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Timonie TEST Arndt Test

xel

  • RaceVampire
  • ClassesMonk 4Ranger 21Weapon Master 15
  • Level40
  • AlignmentChaotic Evil

Statistics

  • 29STR
  • 12DEX
  • 10CON
  • 15INT
  • 14WIS
  • 8CHA
  • 65AC
  • 632HP
  • 29BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline43
  • Ride42
  • Tumble40
  • Pick Pocket21
  • Open Lock5
  • Intimidate4

Feats 57

  • Animal Companion L9
  • Armor Proficiency (light) L4
  • Armor Proficiency (medium) L4
  • Armor Skin L28
  • Associates Control L1
  • Bane of Enemies L39
  • Blind-Fight L36
  • Cleave L1
  • Collectibles Menu L1
  • Darkvision L1
  • Deflect Arrows L2
  • Dodge L3
  • Drink Blood L1
  • Dual-Wield L4
  • Epic Character L21
  • Epic Prowess L33
  • Epic Ranger L39
  • Epic Superior Weapon Focus L28
  • Epic Weapon Focus (two-bladed sword) L38
  • Epic Weapon Master L26
  • Evasion L1
  • Expertise L1
  • Extend Spell L33
  • Favored Enemy: Monstrous Humanoids L8
  • Favored Enemy: Outsiders L13
  • Favored Enemy: Undead L4
  • Flurry of Blows L1
  • Fly L1
  • Great Strength I L24
  • Great Strength II L27
  • Great Strength III L30
  • Improved Critical (two-bladed sword) L18
  • Improved Two-Weapon Fighting L12
  • Improved Unarmed Strike L1
  • Increased Multiplier L20
  • Ki Critical L22
  • Ki Damage L16
  • Mobility L9
  • Monk AC Bonus L1
  • Monk Speed L3
  • Mounted Combat L21
  • Player Menu L1
  • Point Blank Shot L4
  • Rapid Shot L12
  • Shield Proficiency L4
  • Spring Attack L12
  • Still Mind L3
  • Stunning Fist L1
  • Superior Weapon Focus L20
  • Trackless Step L4
  • Weapon Focus (two-bladed sword) L6
  • Weapon Proficiency (Ranger) L4
  • Weapon Proficiency (martial) L4
  • Weapon Proficiency (monk) L1
  • Weapon Proficiency (simple) L4
  • Weapon of Choice (two-bladed sword) L16
  • Whirlwind Attack L15

Equipment

  • Head Crown of Spikes
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest Celestial Harmony
    • Ability Bonus Dexterity +12
    • AC Bonus +6
    • Arcane Spell Failure +50%
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Fire 10%
    • Regeneration +5
    • Saving Throw Bonus Universal +5
    • Spell Resistance 50
  • Boots Kubota Combat Slippers
    • Ability Bonus Constitution +12
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Cloak Shroud of the Elements
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring [BRILLIANT] Rift Ringlet (left)
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Magical 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +2
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
  • Amulet Amulet of Spell Resilience
    • AC Bonus +6
    • Dispel Protection +5
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Spellcraft +5
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
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Last played 2026-08-04