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xel

  • RaceVampire
  • ClassesMonk 4Fighter 6Shadowdancer 30
  • Level40
  • AlignmentLawful Evil

Statistics

  • 8STR
  • 35DEX
  • 12CON
  • 12INT
  • 14WIS
  • 8CHA
  • 76AC
  • 652HP
  • 26BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Hide43
  • Move Silently43
  • Pick Pocket43
  • Tumble40
  • Discipline20
  • Lore8
  • Open Lock1
  • Spot1

Feats 58

  • Ambidexterity L6
  • Armor Proficiency (heavy) L3
  • Armor Proficiency (light) L3
  • Armor Proficiency (medium) L3
  • Armor Skin L21
  • Associates Control L1
  • Blind-Fight L3
  • Cleave L1
  • Collectibles Menu L1
  • Darkvision L1
  • Defensive Roll L12
  • Deflect Arrows L2
  • Dodge L4
  • Drink Blood L1
  • Epic Character L21
  • Epic Dodge L32
  • Epic Prowess L39
  • Epic Shadowdancer L21
  • Epic Shadowlord L23
  • Epic Skill Focus (Pick Pocket) L38
  • Epic Weapon Focus (kama) L24
  • Evasion L1
  • Flurry of Blows L1
  • Fly L1
  • Great Dexterity I L26
  • Great Dexterity II L27
  • Great Dexterity III L29
  • Great Dexterity IV L30
  • Great Dexterity V L33
  • Great Dexterity VI L35
  • Great Dexterity VII L36
  • Hide in Plain Sight L8
  • Improved Critical (kama) L19
  • Improved Evasion L17
  • Improved Two-Weapon Fighting L12
  • Improved Unarmed Strike L1
  • Luck of Heroes L1
  • Mobility L6
  • Monk AC Bonus L1
  • Monk Speed L7
  • Player Menu L1
  • Shadow Daze L10
  • Shadow Evade L11
  • Shield Proficiency L3
  • Slippery Mind L14
  • Still Mind L7
  • Stunning Fist L1
  • Summon Shadow L12
  • Toughness L9
  • Two-Weapon Fighting L3
  • Uncanny Dodge I L9
  • Uncanny Dodge II L12
  • Uncanny Dodge III L17
  • Weapon Finesse L18
  • Weapon Focus (kama) L15
  • Weapon Proficiency (martial) L3
  • Weapon Proficiency (monk) L1
  • Weapon Proficiency (simple) L3

Equipment

  • Head Crown of Spikes
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest Celestial Harmony
    • Ability Bonus Dexterity +12
    • AC Bonus +6
    • Arcane Spell Failure +50%
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Fire 10%
    • Regeneration +5
    • Saving Throw Bonus Universal +5
    • Spell Resistance 50
  • Boots Kubota Combat Slippers
    • Ability Bonus Constitution +12
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
  • Right Hand Harvest's Blessing
    • Damage Bonus Bludgeoning 2d8 Damage
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Positive Energy 2d6 Damage
    • Enhancement Bonus +7
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Keen
    • On Hit DeepCuts (2d20 Piercing damage) Level 2 5%
    • Regeneration +4
    • Visual Effect Absorb, Yellow
  • Left Hand Harvest's Blessing
    • Damage Bonus Bludgeoning 2d8 Damage
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Positive Energy 2d6 Damage
    • Enhancement Bonus +7
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Keen
    • On Hit DeepCuts (2d20 Piercing damage) Level 2 5%
    • Regeneration +4
    • Visual Effect Absorb, Yellow
  • Cloak Shroud of the Elements
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring [BRILLIANT] Rift Ringlet (left)
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Magical 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +2
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Amulet Amulet of Spell Resilience
    • AC Bonus +6
    • Dispel Protection +5
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Spellcraft +5
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
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Last played 2026-08-04