
Statistics
- 12STR
- 29DEX
- 14CON
- 12INT
- 8WIS
- 14CHA
- 71AC
- 592HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Disable Trap43
- Open Lock43
- Pick Pocket43
- Tumble40
- Hide35
- Use Magic Device34
- Discipline21
- Spot10
Feats 75
- Ambidexterity L1
- Armor Proficiency (heavy) L9
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L9
- Armor Skin L39
- Associates Control L1
- Blind-Fight L36
- Cleave L3
- Collectibles Menu L1
- Crippling Strike L17
- Dark Blessing L10
- Darkvision L1
- Defensive Roll L29
- Deflect Arrows L4
- Divine Might L18
- Divine Shield L15
- Drink Blood L1
- Epic Character L21
- Epic Dodge L34
- Epic Prowess L30
- Epic Rogue L31
- Epic Weapon Focus (kama) L24
- Evasion L2
- Flurry of Blows L3
- Fly L1
- Great Dexterity I L27
- Great Dexterity II L33
- Great Dexterity III L39
- Improved Evasion L26
- Improved Knockdown L22
- Improved Two-Weapon Fighting L12
- Improved Unarmed Strike L3
- Knockdown L22
- Monk AC Bonus L3
- Monk Speed L6
- Player Menu L1
- Power Attack L9
- Purity of Body L21
- Shield Proficiency L9
- Slippery Mind L23
- Smite Good L10
- Sneak Attack (+10d6) L29
- Sneak Attack (+11d6) L31
- Sneak Attack (+12d6) L33
- Sneak Attack (+13d6) L35
- Sneak Attack (+14d6) L37
- Sneak Attack (+15d6) L40
- Sneak Attack (+1d6) L1
- Sneak Attack (+2d6) L5
- Sneak Attack (+3d6) L11
- Sneak Attack (+4d6) L13
- Sneak Attack (+5d6) L16
- Sneak Attack (+6d6) L19
- Sneak Attack (+7d6) L23
- Sneak Attack (+8d6) L25
- Sneak Attack (+9d6) L27
- Sneak Attack, Blackguard (+1d6) L18
- Still Mind L6
- Stunning Fist L3
- Summon Fiend L38
- Turn Undead L15
- Two-Weapon Fighting L6
- Uncanny Dodge I L5
- Uncanny Dodge II L12
- Uncanny Dodge III L19
- Uncanny Dodge IV L24
- Uncanny Dodge V L27
- Uncanny Dodge VI+ L30
- Use Poison L9
- Weapon Finesse L3
- Weapon Focus (kama) L21
- Weapon Proficiency (martial) L9
- Weapon Proficiency (monk) L3
- Weapon Proficiency (rogue) L1
- Weapon Proficiency (simple) L9
Equipment
Head Crown of Spikes- AC Bonus +6
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Positive Energy Resist 5 / -
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spiked Surface Piercing 2d12 Damage
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Hand Harvest's Blessing- Damage Bonus Bludgeoning 2d8 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Positive Energy 2d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Keen
- On Hit DeepCuts (2d20 Piercing damage) Level 2 5%
- Regeneration +4
- Visual Effect Absorb, Yellow
Left Hand Harvest's Blessing- Damage Bonus Bludgeoning 2d8 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Positive Energy 2d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Keen
- On Hit DeepCuts (2d20 Piercing damage) Level 2 5%
- Regeneration +4
- Visual Effect Absorb, Yellow
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Ring [BRILLIANT] Rift Ringlet (left)- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +2
Amulet Amulet of Spell Resilience- AC Bonus +6
- Dispel Protection +5
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Spellcraft +5
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Export sheet (text)
Last played 2026-08-04