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Sall TEST Welteel Test

xel

  • RaceVampire
  • ClassRanger 40
  • Level40
  • AlignmentChaotic Evil

Statistics

  • 31STR
  • 8DEX
  • 13CON
  • 14INT
  • 14WIS
  • 8CHA
  • 54AC
  • 870HP
  • 30BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Animal Empathy43
  • Discipline43
  • Ride42
  • Pick Pocket21
  • Tumble20
  • Open Lock2

Feats 50

  • Animal Companion L6
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L24
  • Associates Control L1
  • Bane of Enemies L21
  • Blind-Fight L6
  • Collectibles Menu L1
  • Darkvision L1
  • Drink Blood L1
  • Dual-Wield L1
  • Epic Character L21
  • Epic Prowess L35
  • Epic Ranger L21
  • Epic Toughness I L30
  • Epic Toughness II L32
  • Epic Toughness III L35
  • Epic Toughness IV L38
  • Epic Toughness V L40
  • Epic Weapon Focus (two-bladed sword) L23
  • Epic Will L39
  • Extend Spell L15
  • Favored Enemy: Dragons L25
  • Favored Enemy: Giants L26
  • Favored Enemy: Half-Orcs L15
  • Favored Enemy: Humans L29
  • Favored Enemy: Monstrous Humanoids L20
  • Favored Enemy: Outsiders L10
  • Favored Enemy: Reptilian Humanoids L5
  • Favored Enemy: Undead L1
  • Fly L1
  • Great Strength I L27
  • Great Strength II L30
  • Great Strength III L33
  • Great Strength IV L36
  • Improved Critical (two-bladed sword) L9
  • Improved Evasion L40
  • Improved Two-Weapon Fighting L9
  • Mounted Combat L12
  • Player Menu L1
  • Point Blank Shot L1
  • Rapid Shot L9
  • Shield Proficiency L1
  • Toughness L18
  • Trackless Step L1
  • Weapon Focus (two-bladed sword) L3
  • Weapon Proficiency (Ranger) L1
  • Weapon Proficiency (exotic) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1

Equipment

  • Head Crown of Spikes
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest Celestial Harmony
    • Ability Bonus Dexterity +12
    • AC Bonus +6
    • Arcane Spell Failure +50%
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Fire 10%
    • Regeneration +5
    • Saving Throw Bonus Universal +5
    • Spell Resistance 50
  • Boots Kubota Combat Slippers
    • Ability Bonus Constitution +12
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Right Hand Schizophrenia
    • AC Bonus +10
    • Damage Bonus Bludgeoning 2d12 Damage
    • Damage Bonus Negative Energy 2d6 Damage
    • Damage Bonus Positive Energy 2d6 Damage
    • Enhancement Bonus +7
    • Keen
    • Light Bright (20m) Purple
    • Massive Criticals 2d6 Damage
    • Use Limitation: Specific Alignment Chaotic Evil
    • Use Limitation: Specific Alignment Lawful Good
    • Visual Effect Shock, Purple
  • Cloak Shroud of the Elements
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring [BRILLIANT] Rift Ringlet (left)
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Magical 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +2
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
  • Amulet Amulet of Spell Resilience
    • AC Bonus +6
    • Dispel Protection +5
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Spellcraft +5
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
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Last played 2026-08-04