
Randristan TEST Jorinson Test
- RaceAzer
- ClassesPaladin 8Dwarven Defender 30Rogue 2
- Level40
- AlignmentLawful Good
Statistics
- 31STR
- 14DEX
- 14CON
- 14INT
- 10WIS
- 8CHA
- 60AC
- 892HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Ride39
- Discipline36
- Disable Trap23
- Pick Pocket23
- Use Magic Device23
- Tumble20
- Concentration10
- Open Lock1
Feats 56
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L28
- Associates Control L1
- Aura of Courage L2
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L15
- Collectibles Menu L1
- Darkvision L1
- Defensive Awareness (1) L10
- Defensive Awareness (2) L13
- Defensive Awareness (3) L18
- Defensive Stance L9
- Divine Grace L1
- Divine Health L1
- Dodge L3
- Dwarven Defender Damage Reduction L14
- Energy Resistance, Cold I L32
- Energy Resistance, Cold II L36
- Energy Resistance, Cold III L39
- Energy Resistance, Cold IV L40
- Epic Character L21
- Epic Dwarven Defender L21
- Epic Prowess L24
- Epic Weapon Focus (two-bladed sword) L30
- Evasion L20
- Great Strength I L21
- Great Strength II L24
- Great Strength III L27
- Great Strength IV L33
- Great Strength V L36
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Improved Critical (two-bladed sword) L12
- Iron Will L18
- Lay on Hands L1
- Mounted Combat L5
- Player Menu L1
- Remove Disease L3
- Shield Proficiency L1
- Skill Affinity (Lore) L1
- Smite Evil L2
- Sneak Attack (+1d6) L19
- Stonecunning L1
- Summon Mount L5
- Toughness L6
- Turn Undead L3
- Weapon Focus (two-bladed sword) L9
- Weapon Proficiency (Paladin) L1
- Weapon Proficiency (exotic) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (rogue) L19
- Weapon Proficiency (simple) L1
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Charisma +2
- Ability Bonus Constitution +2
- Ability Bonus Dexterity +2
- Ability Bonus Intelligence +2
- Ability Bonus Strength +2
Chest Heavy Armour- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Intelligence +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Hand Schizophrenia- AC Bonus +10
- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Damage Bonus Positive Energy 2d6 Damage
- Enhancement Bonus +7
- Keen
- Light Bright (20m) Purple
- Massive Criticals 2d6 Damage
- Use Limitation: Specific Alignment Chaotic Evil
- Use Limitation: Specific Alignment Lawful Good
- Visual Effect Shock, Purple
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
Left Ring [BRILLIANT] Rift Ringlet (left)- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +2
Right Ring [BRILLIANT] Rift Ringlet (right)- Ability Bonus Charisma +4
- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Intelligence +4
- Ability Bonus Strength +4
- Ability Bonus Wisdom +4
- Regeneration +1
- Saving Throw Bonus Universal +1
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Haste
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Belt [BRILLIANT] Zwy'il Sash- Darkvision
- Haste
- Light Dim (5m) Red
- Regeneration +1
Export sheet (text)
Last played 2026-08-04