
Statistics
- 32STR
- 12DEX
- 12CON
- 8INT
- 14WIS
- 8CHA
- 53AC
- 900HP
- 30BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Ride42
- Tumble20
Feats 50
- Animal Companion L6
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L24
- Associates Control L1
- Bane of Enemies L21
- Blind-Fight L3
- Collectibles Menu L1
- Darkvision L1
- Dodge L18
- Drink Blood L1
- Dual-Wield L1
- Epic Character L21
- Epic Prowess L25
- Epic Ranger L21
- Epic Toughness I L26
- Epic Toughness II L29
- Epic Toughness III L32
- Epic Toughness IV L35
- Epic Toughness V L38
- Epic Toughness VI L40
- Epic Weapon Focus (two-bladed sword) L23
- Epic Will L33
- Extend Spell L12
- Favored Enemy: Dragons L15
- Favored Enemy: Giants L20
- Favored Enemy: Half-Orcs L35
- Favored Enemy: Monstrous Humanoids L5
- Favored Enemy: Outsiders L10
- Favored Enemy: Reptilian Humanoids L30
- Favored Enemy: Undead L1
- Fly L1
- Great Strength I L27
- Great Strength II L30
- Great Strength III L36
- Great Strength IV L39
- Improved Critical (two-bladed sword) L9
- Improved Evasion L40
- Improved Two-Weapon Fighting L9
- Mounted Combat L6
- Player Menu L1
- Point Blank Shot L1
- Rapid Shot L9
- Shield Proficiency L1
- Toughness L15
- Trackless Step L1
- Weapon Focus (two-bladed sword) L1
- Weapon Proficiency (Ranger) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Head Crown of Spikes- AC Bonus +6
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Positive Energy Resist 5 / -
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spiked Surface Piercing 2d12 Damage
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring [BRILLIANT] Rift Ringlet (left)- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +2
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
Amulet Amulet of Spell Resilience- AC Bonus +6
- Dispel Protection +5
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Spellcraft +5
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Export sheet (text)
Last played 2026-08-04