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Ma TEST WM Goodman Test

xel

  • RaceOrc
  • ClassesBard 8Red Dragon Disciple 10Weapon Master 22
  • Level40
  • AlignmentChaotic Evil

Statistics

  • 28STR
  • 13DEX
  • 8CON
  • 16INT
  • 8WIS
  • 13CHA
  • 63AC
  • 692HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline43
  • Pick Pocket43
  • Ride43
  • Tumble40
  • Use Magic Device34
  • Lore8
  • Intimidate4

Feats 50

  • Alertness L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L27
  • Associates Control L1
  • Bard Song L1
  • Bardic Knowledge L1
  • Blind-Fight L21
  • Collectibles Menu L1
  • Curse Song L5
  • Darkvision L1
  • Dodge L3
  • Draconic Armor L7
  • Dragon Abilities L8
  • Dragon Breath L9
  • Energy Resistance, Fire I L39
  • Epic Character L21
  • Epic Prowess L32
  • Epic Superior Weapon Focus L29
  • Epic Toughness I L35
  • Epic Toughness II L38
  • Epic Weapon Focus (scythe) L29
  • Epic Weapon Master L27
  • Epic Will L33
  • Expertise L1
  • Great Fortitude L36
  • Great Strength I L24
  • Great Strength II L30
  • Hardiness vs. Poisons L1
  • Hit Die Increase (d10) L12
  • Hit Die Increase (d6) L7
  • Hit Die Increase (d8) L10
  • Immunity To Sleep L16
  • Immunity to Fire L16
  • Immunity to Paralysis L16
  • Improved Critical (scythe) L18
  • Increased Multiplier L21
  • Ki Critical L23
  • Ki Damage L17
  • Mobility L6
  • Player Menu L1
  • Shield Proficiency L1
  • Skill Focus (Animal Empathy) L1
  • Spring Attack L12
  • Superior Weapon Focus L21
  • Weapon Focus (scythe) L9
  • Weapon Proficiency (exotic) L1
  • Weapon Proficiency (simple) L1
  • Weapon of Choice (scythe) L17
  • Whirlwind Attack L15

Equipment

  • Head Crown of Spikes
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest Bloodforged Chains of Rage
    • Ability Bonus Strength +6
    • AC Bonus +6
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Extend Barbarian Rage (10 rounds)
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Skill Bonus Discipline +20
    • Skill Bonus Taunt +10
  • Boots Kubota Combat Slippers
    • Ability Bonus Constitution +12
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
  • Right Hand Serial Killer
    • Damage Bonus Bludgeoning 2d12 Damage
    • Damage Bonus Negative Energy 2d6 Damage
    • Damage Bonus Pure 10 Damage
    • Enhancement Bonus +10
    • Keen
    • Visual Effect Drip, Red
  • Cloak Shroud of the Elements
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
  • Right Ring [BRILLIANT] Rift Ringlet (left)
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Magical 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +2
  • Amulet Amulet of Spell Resilience
    • AC Bonus +6
    • Dispel Protection +5
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Spellcraft +5
  • Belt Whispering Sash
    • Bigby Protection +3
    • Bonus Feat Dodge
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Disable Trap +15
    • Skill Bonus Listen +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Search +15
    • Skill Bonus Spot +15
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Last played 2026-08-04