
Mashan TEST Sigerliams Test
- RaceVampire
- ClassesMonk 4Ranger 21Weapon Master 15
- Level40
- AlignmentChaotic Evil
Statistics
- 27STR
- 12DEX
- 12CON
- 15INT
- 14WIS
- 8CHA
- 65AC
- 712HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Ride43
- Tumble40
- Pick Pocket21
- Intimidate4
- Open Lock4
- Concentration1
Feats 57
- Animal Companion L9
- Armor Proficiency (light) L4
- Armor Proficiency (medium) L4
- Armor Skin L28
- Associates Control L1
- Bane of Enemies L39
- Blind-Fight L36
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Deflect Arrows L2
- Dodge L3
- Drink Blood L1
- Dual-Wield L4
- Epic Character L21
- Epic Prowess L33
- Epic Ranger L39
- Epic Superior Weapon Focus L28
- Epic Weapon Focus (two-bladed sword) L38
- Epic Weapon Master L26
- Evasion L1
- Expertise L1
- Extend Spell L33
- Favored Enemy: Monstrous Humanoids L8
- Favored Enemy: Outsiders L13
- Favored Enemy: Undead L4
- Flurry of Blows L1
- Fly L1
- Great Strength I L24
- Great Strength II L27
- Improved Critical (two-bladed sword) L21
- Improved Two-Weapon Fighting L12
- Improved Unarmed Strike L1
- Increased Multiplier L20
- Ki Critical L22
- Ki Damage L16
- Mobility L9
- Monk AC Bonus L1
- Monk Speed L3
- Mounted Combat L30
- Player Menu L1
- Point Blank Shot L4
- Rapid Shot L12
- Shield Proficiency L4
- Spring Attack L12
- Still Mind L3
- Stunning Fist L1
- Superior Weapon Focus L20
- Toughness L18
- Trackless Step L4
- Weapon Focus (two-bladed sword) L6
- Weapon Proficiency (Ranger) L4
- Weapon Proficiency (martial) L4
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L4
- Weapon of Choice (two-bladed sword) L16
- Whirlwind Attack L15
Equipment
Head Crown of Spikes- AC Bonus +6
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Positive Energy Resist 5 / -
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spiked Surface Piercing 2d12 Damage
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring [BRILLIANT] Rift Ringlet (left)- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +2
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
Amulet Amulet of Spell Resilience- AC Bonus +6
- Dispel Protection +5
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Spellcraft +5
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Export sheet (text)
Last played 2026-08-04