
Lomildur TEST Dy'ner Test
- RaceDrider
- ClassesBard 3Pale Master 30Arcane Archer 7
- Level40
- AlignmentChaotic Evil
Statistics
- 8STR
- 27DEX
- 16CON
- 8INT
- 12WIS
- 16CHA
- 79AC
- 692HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Tumble20
- Discipline13
- Pick Pocket1
- Ride1
Feats 56
- Ambidexterity L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L24
- Associates Control L1
- Aura of Doom L10
- Bard Song L1
- Bardic Knowledge L1
- Blind-Fight L9
- Blinding Speed L36
- Bone Skin L4
- Cast Darkness L1
- Collectibles Menu L1
- Darkvision L1
- Deathless Master Touch L20
- Deathless Mastery L20
- Deathless Vigor L8
- Enchant Arrow I L13
- Enchant Arrow II L15
- Enchant Arrow III L17
- Enchant Arrow IV L19
- Energy Resistance, Acid I L38
- Energy Resistance, Fire I L23
- Energy Resistance, Fire II L29
- Energy Resistance, Fire III L32
- Energy Resistance, Fire IV L35
- Epic Character L21
- Epic Palemaster L21
- Epic Summon Fallen Angel L26
- Epic Weapon Focus (longbow) L33
- Epic Will L27
- Great Dexterity I L21
- Great Dexterity II L30
- Great Dexterity III L39
- Hardiness vs. Enchantments L1
- Imbue Arrow L14
- Immunity To Sleep L1
- Large Stature L1
- Mounted Archery L15
- Mounted Combat L12
- Player Menu L1
- Point Blank Shot L1
- Rapid Shot L3
- Seeker Arrow I L16
- Seeker Arrow II L18
- Shield Proficiency L1
- Summon Fallen Angel L8
- Tough as Bone L10
- Toughness L18
- Two-Weapon Fighting L1
- Undead Graft I L9
- Undead Graft II L11
- Weapon Focus (longbow) L6
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (martial) L13
- Weapon Proficiency (simple) L1
Equipment
Head Soulwarden's Visage- AC Bonus +7
- Immunity: Damage Type Negative Energy 20%
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Specific Spell Harm
- Immunity: Specific Spell Inflict Critical Wounds
- Immunity: Specific Spell Inflict Light Wounds
- Immunity: Specific Spell Inflict Minor Wounds
- Immunity: Specific Spell Inflict Moderate Wounds
- Immunity: Specific Spell Inflict Serious Wounds
- Regeneration +5
- Skill Bonus Discipline +15
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Celestial Plate Greaves- Cast Spell Ground Stomp 5 Uses/Day
- Ability Bonus Constitution +6
- AC Bonus +6
- Haste
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Magical 5%
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Hand Hell Shooter- Attack Bonus +7
- Damage Bonus Fire 2d6 Damage
- Damage Vulnerability Cold 10% Damage Vulnerability
- Immunity: Damage Type Fire 10%
- Keen
- Massive Criticals 2d6 Damage
- Mighty +20
- On Crit Cast Spell Fiery Explosion (4d6 Fire and 4d6 Pure damage to all enemies within 5m) Level 2
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Werdna's Envy- Bigby Protection +5
- Immunity: Miscellaneous Paralysis
- Immunity: Specific Spell Bigby's Interposing Hand
- Regeneration +4
- Saving Throw Bonus Universal +5
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Amulet Master Kwai's Amulet- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
- AC Bonus +6
- Bonus Feat Alertness
- Damage Reduction +8 Soak 5 Damage
- Regeneration +4
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Discipline +15
- Skill Bonus Listen +15
- Skill Bonus Pick Pocket +15
- Skill Bonus Spot +15
Belt Whispering Sash- Bigby Protection +3
- Bonus Feat Dodge
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Disable Trap +15
- Skill Bonus Listen +15
- Skill Bonus Pick Pocket +15
- Skill Bonus Search +15
- Skill Bonus Spot +15
Arrows Dragon's Tooth Arrows- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Magical 2d8 Damage
- Damage Bonus Negative Energy 2d10 Damage
- Extra Ranged Damage Type Slashing
Export sheet (text)
Last played 2025-12-26