
Laurie TEST Fynolt Test
- RaceVampire
- ClassesMonk 10Blackguard 10Divine Champion 20
- Level40
- AlignmentLawful Neutral
Statistics
- 25STR
- 18DEX
- 8CON
- 12INT
- 10WIS
- 14CHA
- 68AC
- 610HP
- 28BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Tumble40
- Hide20
Feats 64
- Ambidexterity L9
- Armor Proficiency (heavy) L9
- Armor Proficiency (light) L9
- Armor Proficiency (medium) L9
- Armor Skin L25
- Associates Control L1
- Blind-Fight L36
- Cleave L1
- Collectibles Menu L1
- Dark Blessing L10
- Darkvision L1
- Deflect Arrows L2
- Divine Might L15
- Divine Shield L12
- Divine Wrath L24
- Drink Blood L1
- Epic Character L21
- Epic Divine Champion L30
- Epic Prowess L27
- Epic Toughness I L37
- Epic Weapon Focus (kama) L23
- Evasion L1
- Flurry of Blows L1
- Fly L1
- Great Charisma I L29
- Great Charisma II L33
- Great Strength I L39
- Improved Critical (kama) L20
- Improved Evasion L21
- Improved Knockdown L6
- Improved Two-Weapon Fighting L18
- Improved Unarmed Strike L1
- Ki Strike +1 L40
- Knockdown L6
- Lay on Hands L19
- Monk AC Bonus L1
- Monk Speed L3
- Player Menu L1
- Power Attack L1
- Purity of Body L5
- Sacred Defense L20
- Self-Concealment I L21
- Self-Concealment II L24
- Self-Concealment III L27
- Self-Concealment IV L30
- Self-Concealment V L33
- Shield Proficiency L9
- Smite Evil L22
- Smite Good L10
- Sneak Attack, Blackguard (+1d6) L12
- Sneak Attack, Blackguard (+2d6) L15
- Sneak Attack, Blackguard (+3d6) L18
- Still Mind L3
- Stunning Fist L1
- Summon Fiend L13
- Turn Undead L11
- Two-Weapon Fighting L6
- Use Poison L9
- Weapon Focus (kama) L3
- Weapon Proficiency (martial) L9
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L9
- Weapon Specialization (unarmed strike) L40
- Wholeness of Body L7
Equipment
Head Crown of Spikes- AC Bonus +6
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Positive Energy Resist 5 / -
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spiked Surface Piercing 2d12 Damage
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Hand Harvest's Blessing- Damage Bonus Bludgeoning 2d8 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Positive Energy 2d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Keen
- On Hit DeepCuts (2d20 Piercing damage) Level 2 5%
- Regeneration +4
- Visual Effect Absorb, Yellow
Left Hand Harvest's Blessing- Damage Bonus Bludgeoning 2d8 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Positive Energy 2d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Keen
- On Hit DeepCuts (2d20 Piercing damage) Level 2 5%
- Regeneration +4
- Visual Effect Absorb, Yellow
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring [BRILLIANT] Rift Ringlet (left)- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +2
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Amulet Amulet of Spell Resilience- AC Bonus +6
- Dispel Protection +5
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Spellcraft +5
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Export sheet (text)
Last played 2025-12-28