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Krister TEST Davis Test

xel

  • RaceVampire
  • ClassesMonk 10Blackguard 10Divine Champion 20
  • Level40
  • AlignmentLawful Neutral

Statistics

  • 30STR
  • 13DEX
  • 12CON
  • 12INT
  • 10WIS
  • 14CHA
  • 65AC
  • 780HP
  • 27BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline43
  • Tumble40
  • Pick Pocket12
  • Hide5

Feats 64

  • Ambidexterity L6
  • Armor Proficiency (heavy) L10
  • Armor Proficiency (light) L10
  • Armor Proficiency (medium) L10
  • Armor Skin L24
  • Associates Control L1
  • Blind-Fight L21
  • Cleave L1
  • Collectibles Menu L1
  • Dark Blessing L11
  • Darkvision L1
  • Deflect Arrows L2
  • Divine Might L15
  • Divine Shield L12
  • Divine Wrath L24
  • Drink Blood L1
  • Epic Character L21
  • Epic Divine Champion L30
  • Epic Prowess L25
  • Epic Toughness I L27
  • Epic Toughness II L29
  • Epic Toughness III L33
  • Epic Toughness IV L37
  • Epic Weapon Focus (kama) L23
  • Evasion L1
  • Flurry of Blows L1
  • Fly L1
  • Great Strength I L27
  • Great Strength II L30
  • Great Strength III L33
  • Great Strength IV L36
  • Great Strength V L39
  • Improved Critical (kama) L21
  • Improved Evasion L9
  • Improved Knockdown L6
  • Improved Two-Weapon Fighting L18
  • Improved Unarmed Strike L1
  • Ki Strike +1 L40
  • Knockdown L6
  • Lay on Hands L20
  • Monk AC Bonus L1
  • Monk Speed L3
  • Player Menu L1
  • Power Attack L9
  • Purity of Body L5
  • Sacred Defense L21
  • Shield Proficiency L10
  • Smite Evil L22
  • Smite Good L11
  • Sneak Attack, Blackguard (+1d6) L13
  • Sneak Attack, Blackguard (+2d6) L16
  • Sneak Attack, Blackguard (+3d6) L19
  • Still Mind L3
  • Stunning Fist L1
  • Summon Fiend L14
  • Turn Undead L12
  • Two-Weapon Fighting L1
  • Use Poison L10
  • Weapon Focus (kama) L3
  • Weapon Proficiency (martial) L10
  • Weapon Proficiency (monk) L1
  • Weapon Proficiency (simple) L10
  • Weapon Specialization (unarmed strike) L40
  • Wholeness of Body L7

Equipment

  • Head Crown of Spikes
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest Celestial Harmony
    • Ability Bonus Dexterity +12
    • AC Bonus +6
    • Arcane Spell Failure +50%
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Fire 10%
    • Regeneration +5
    • Saving Throw Bonus Universal +5
    • Spell Resistance 50
  • Boots Kubota Combat Slippers
    • Ability Bonus Constitution +12
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
  • Right Hand Harvest's Blessing
    • Damage Bonus Bludgeoning 2d8 Damage
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Positive Energy 2d6 Damage
    • Enhancement Bonus +7
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Keen
    • On Hit DeepCuts (2d20 Piercing damage) Level 2 5%
    • Regeneration +4
    • Visual Effect Absorb, Yellow
  • Left Hand Harvest's Blessing
    • Damage Bonus Bludgeoning 2d8 Damage
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Positive Energy 2d6 Damage
    • Enhancement Bonus +7
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Keen
    • On Hit DeepCuts (2d20 Piercing damage) Level 2 5%
    • Regeneration +4
    • Visual Effect Absorb, Yellow
  • Cloak Shroud of the Elements
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Amulet Amulet of Spell Resilience
    • AC Bonus +6
    • Dispel Protection +5
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Spellcraft +5
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
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Last played 2026-08-04