
Statistics
- 30STR
- 8DEX
- 10CON
- 15INT
- 16WIS
- 10CHA
- 62AC
- 616HP
- 30BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Disable Trap42
- Open Lock42
- Pick Pocket42
- Tumble40
- Use Magic Device32
- Heal22
- Discipline21
Feats 62
- Animal Companion L6
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L21
- Associates Control L1
- Bane of Enemies L24
- Blind-Fight L1
- Cleave L22
- Collectibles Menu L1
- Darkvision L1
- Defensive Roll L39
- Drink Blood L1
- Dual-Wield L1
- Epic Character L21
- Epic Prowess L39
- Epic Ranger L21
- Epic Toughness I L40
- Epic Weapon Focus (two-bladed sword) L38
- Evasion L22
- Expertise L3
- Extend Spell L9
- Favored Enemy: Giants L20
- Favored Enemy: Half-Orcs L15
- Favored Enemy: Monstrous Humanoids L5
- Favored Enemy: Outsiders L10
- Favored Enemy: Undead L1
- Flurry of Blows L22
- Fly L1
- Great Strength I L24
- Great Strength II L27
- Great Strength III L30
- Great Strength IV L33
- Great Strength V L36
- Improved Critical (two-bladed sword) L18
- Improved Evasion L35
- Improved Expertise L6
- Improved Two-Weapon Fighting L9
- Improved Unarmed Strike L22
- Monk AC Bonus L22
- Player Menu L1
- Point Blank Shot L1
- Rapid Shot L9
- Shield Proficiency L1
- Sneak Attack (+1d6) L26
- Sneak Attack (+2d6) L28
- Sneak Attack (+3d6) L30
- Sneak Attack (+4d6) L32
- Sneak Attack (+5d6) L34
- Sneak Attack (+6d6) L36
- Sneak Attack (+7d6) L39
- Stunning Fist L22
- Trackless Step L1
- Uncanny Dodge I L28
- Uncanny Dodge II L31
- Uncanny Dodge III L36
- Weapon Focus (two-bladed sword) L15
- Weapon Proficiency (Ranger) L1
- Weapon Proficiency (exotic) L12
- Weapon Proficiency (martial) L1
- Weapon Proficiency (monk) L22
- Weapon Proficiency (rogue) L26
- Weapon Proficiency (simple) L1
Equipment
Head Crown of Spikes- AC Bonus +6
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Positive Energy Resist 5 / -
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spiked Surface Piercing 2d12 Damage
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Hand Schizophrenia- AC Bonus +10
- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Damage Bonus Positive Energy 2d6 Damage
- Enhancement Bonus +7
- Keen
- Light Bright (20m) Purple
- Massive Criticals 2d6 Damage
- Use Limitation: Specific Alignment Chaotic Evil
- Use Limitation: Specific Alignment Lawful Good
- Visual Effect Shock, Purple
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring [BRILLIANT] Rift Ringlet (left)- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +2
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
Amulet Amulet of Spell Resilience- AC Bonus +6
- Dispel Protection +5
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Spellcraft +5
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Export sheet (text)
Last played 2026-08-04