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Hard TEST Flomein Test

xel

  • RaceVampire
  • ClassesFighter 12Rogue 3Weapon Master 25
  • Level40
  • AlignmentLawful Evil

Statistics

  • 27STR
  • 12DEX
  • 16CON
  • 16INT
  • 8WIS
  • 8CHA
  • 59AC
  • 808HP
  • 29BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Ride43
  • Discipline41
  • Tumble40
  • Use Magic Device34
  • Pick Pocket24
  • Intimidate4

Feats 51

  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L24
  • Associates Control L1
  • Blind-Fight L19
  • Cleave L15
  • Collectibles Menu L1
  • Darkvision L1
  • Devastating Critical (scythe) L33
  • Dodge L2
  • Drink Blood L1
  • Energy Resistance, Fire I L30
  • Energy Resistance, Fire II L33
  • Epic Character L21
  • Epic Superior Weapon Focus L24
  • Epic Toughness I L27
  • Epic Toughness II L36
  • Epic Weapon Focus (scythe) L21
  • Epic Weapon Master L22
  • Epic Weapon Specialization (scythe) L38
  • Epic Will L24
  • Evasion L39
  • Expertise L4
  • Fly L1
  • Great Cleave L18
  • Great Strength I L27
  • Great Strength II L36
  • Great Strength III L39
  • Improved Critical (scythe) L9
  • Increased Multiplier L13
  • Ki Critical L15
  • Ki Damage L9
  • Mobility L3
  • Overwhelming Critical (scythe) L30
  • Player Menu L1
  • Power Attack L12
  • Shield Proficiency L1
  • Sneak Attack (+1d6) L8
  • Sneak Attack (+2d6) L40
  • Spring Attack L6
  • Superior Weapon Focus L13
  • Uncanny Dodge I L40
  • Weapon Focus (scythe) L1
  • Weapon Proficiency (exotic) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (rogue) L8
  • Weapon Proficiency (simple) L1
  • Weapon Specialization (scythe) L21
  • Weapon of Choice (scythe) L9
  • Whirlwind Attack L6

Equipment

  • Head Crown of Spikes
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest Hellforged Plate of Tormented Souls
    • Ability Bonus Strength +6
    • AC Bonus +7
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Light Normal (15m) Red
    • Regeneration +4
    • Skill Bonus Discipline +10
    • Spell Resistance 50
  • Boots Kubota Combat Slippers
    • Ability Bonus Constitution +12
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Strength +6
  • Right Hand Serial Killer
    • Damage Bonus Bludgeoning 2d12 Damage
    • Damage Bonus Negative Energy 2d6 Damage
    • Damage Bonus Pure 10 Damage
    • Enhancement Bonus +10
    • Keen
    • Visual Effect Drip, Red
  • Cloak Shroud of the Elements
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Right Ring [BRILLIANT] Rift Ringlet (left)
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Magical 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +2
  • Amulet Amulet of Spell Resilience
    • AC Bonus +6
    • Dispel Protection +5
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Spellcraft +5
  • Belt Whispering Sash
    • Bigby Protection +3
    • Bonus Feat Dodge
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Disable Trap +15
    • Skill Bonus Listen +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Search +15
    • Skill Bonus Spot +15
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Last played 2026-08-04