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Grando TEST Fynolt Test

xel

  • RaceVampire
  • ClassesFighter 8Rogue 10Divine Champion 22
  • Level40
  • AlignmentLawful Evil

Statistics

  • 8STR
  • 31DEX
  • 14CON
  • 15INT
  • 8WIS
  • 14CHA
  • 66AC
  • 720HP
  • 29BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Pick Pocket43
  • Ride43
  • Tumble40
  • Discipline21
  • Disable Trap17
  • Intimidate4

Feats 55

  • Ambidexterity L3
  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L28
  • Associates Control L1
  • Blind-Fight L6
  • Blinding Speed L39
  • Collectibles Menu L1
  • Darkvision L1
  • Divine Wrath L13
  • Dodge L12
  • Drink Blood L1
  • Epic Character L21
  • Epic Divine Champion L21
  • Epic Prowess L32
  • Epic Weapon Focus (kukri) L21
  • Epic Weapon Specialization (kukri) L24
  • Evasion L8
  • Expertise L14
  • Fly L1
  • Great Dexterity I L24
  • Great Dexterity II L27
  • Great Dexterity III L30
  • Great Dexterity IV L33
  • Great Dexterity V L36
  • Improved Critical (kukri) L9
  • Improved Evasion L40
  • Improved Expertise L18
  • Improved Two-Weapon Fighting L10
  • Iron Will L15
  • Knockdown L16
  • Lay on Hands L9
  • Lightning Reflexes L18
  • Mounted Combat L6
  • Player Menu L1
  • Sacred Defense L10
  • Shield Proficiency L1
  • Smite Evil L11
  • Sneak Attack (+1d6) L7
  • Sneak Attack (+2d6) L33
  • Sneak Attack (+3d6) L35
  • Sneak Attack (+4d6) L37
  • Sneak Attack (+5d6) L39
  • Toughness L12
  • Two-Weapon Fighting L4
  • Uncanny Dodge I L33
  • Uncanny Dodge II L36
  • Weapon Finesse L2
  • Weapon Focus (kukri) L1
  • Weapon Proficiency (exotic) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (rogue) L7
  • Weapon Proficiency (simple) L1
  • Weapon Specialization (kukri) L20

Equipment

  • Head Crown of Spikes
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest Celestial Harmony
    • Ability Bonus Dexterity +12
    • AC Bonus +6
    • Arcane Spell Failure +50%
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Fire 10%
    • Regeneration +5
    • Saving Throw Bonus Universal +5
    • Spell Resistance 50
  • Boots Celestial Plate Greaves
    • Cast Spell Ground Stomp 5 Uses/Day
    • Ability Bonus Constitution +6
    • AC Bonus +6
    • Haste
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Magical 5%
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Ability Bonus Constitution +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Right Hand Inconsequence
    • Damage Bonus Bludgeoning 2d6 Damage
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus vs. Alignment Group Evil 1d4 Damage Positive Energy
    • Damage Bonus vs. Alignment Group Good 1d4 Damage Negative Energy
    • Enhancement Bonus +7
    • Keen
    • On Crit Cast Spell Inconseguence (10% chance to heal you by 10% of your missing health. 25% chance to deal 4d6 pure damage. 25% chance to deal 4d6 sonic damage all around the target. 40% chance for nothing to happen) Level 1
  • Left Hand Crow's Claw
    • Damage Bonus Bludgeoning 2d12 Damage
    • Damage Bonus Divine 2d8 Damage
    • Enhancement Bonus +7
    • Keen
    • Massive Criticals 5 Damage
    • On Hit Perfect Strike (4d6 Pure damage to target and +2AB) Level 2 5%
    • Visual Effect Ghost Fog
  • Cloak Enchanter's Veil
    • Ability Bonus Charisma +12
    • AC Bonus +7
    • Bonus Spell Slot of Level Assassin Level 2
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Bonus Spell Slot of Level Ranger Level 4
    • Extend Blinding Speed (10 rounds)
    • Freedom of Movement
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +5
  • Left Ring Werdna's Envy
    • Bigby Protection +5
    • Immunity: Miscellaneous Paralysis
    • Immunity: Specific Spell Bigby's Interposing Hand
    • Regeneration +4
    • Saving Throw Bonus Universal +5
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
  • Amulet Master Kwai's Amulet
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
    • AC Bonus +6
    • Bonus Feat Alertness
    • Damage Reduction +8 Soak 5 Damage
    • Regeneration +4
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Discipline +15
    • Skill Bonus Listen +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Spot +15
  • Belt Whispering Sash
    • Bigby Protection +3
    • Bonus Feat Dodge
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Disable Trap +15
    • Skill Bonus Listen +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Search +15
    • Skill Bonus Spot +15
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Last played 2026-01-02