
Grando TEST Fynolt Test
- RaceVampire
- ClassesFighter 8Rogue 10Divine Champion 22
- Level40
- AlignmentLawful Evil
Statistics
- 8STR
- 31DEX
- 14CON
- 15INT
- 8WIS
- 14CHA
- 66AC
- 720HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Pick Pocket43
- Ride43
- Tumble40
- Discipline21
- Disable Trap17
- Intimidate4
Feats 55
- Ambidexterity L3
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L28
- Associates Control L1
- Blind-Fight L6
- Blinding Speed L39
- Collectibles Menu L1
- Darkvision L1
- Divine Wrath L13
- Dodge L12
- Drink Blood L1
- Epic Character L21
- Epic Divine Champion L21
- Epic Prowess L32
- Epic Weapon Focus (kukri) L21
- Epic Weapon Specialization (kukri) L24
- Evasion L8
- Expertise L14
- Fly L1
- Great Dexterity I L24
- Great Dexterity II L27
- Great Dexterity III L30
- Great Dexterity IV L33
- Great Dexterity V L36
- Improved Critical (kukri) L9
- Improved Evasion L40
- Improved Expertise L18
- Improved Two-Weapon Fighting L10
- Iron Will L15
- Knockdown L16
- Lay on Hands L9
- Lightning Reflexes L18
- Mounted Combat L6
- Player Menu L1
- Sacred Defense L10
- Shield Proficiency L1
- Smite Evil L11
- Sneak Attack (+1d6) L7
- Sneak Attack (+2d6) L33
- Sneak Attack (+3d6) L35
- Sneak Attack (+4d6) L37
- Sneak Attack (+5d6) L39
- Toughness L12
- Two-Weapon Fighting L4
- Uncanny Dodge I L33
- Uncanny Dodge II L36
- Weapon Finesse L2
- Weapon Focus (kukri) L1
- Weapon Proficiency (exotic) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (rogue) L7
- Weapon Proficiency (simple) L1
- Weapon Specialization (kukri) L20
Equipment
Head Crown of Spikes- AC Bonus +6
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Positive Energy Resist 5 / -
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spiked Surface Piercing 2d12 Damage
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Celestial Plate Greaves- Cast Spell Ground Stomp 5 Uses/Day
- Ability Bonus Constitution +6
- AC Bonus +6
- Haste
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Magical 5%
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Hand Inconsequence- Damage Bonus Bludgeoning 2d6 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus vs. Alignment Group Evil 1d4 Damage Positive Energy
- Damage Bonus vs. Alignment Group Good 1d4 Damage Negative Energy
- Enhancement Bonus +7
- Keen
- On Crit Cast Spell Inconseguence (10% chance to heal you by 10% of your missing health. 25% chance to deal 4d6 pure damage. 25% chance to deal 4d6 sonic damage all around the target. 40% chance for nothing to happen) Level 1
Left Hand Crow's Claw- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Divine 2d8 Damage
- Enhancement Bonus +7
- Keen
- Massive Criticals 5 Damage
- On Hit Perfect Strike (4d6 Pure damage to target and +2AB) Level 2 5%
- Visual Effect Ghost Fog
Cloak Enchanter's Veil- Ability Bonus Charisma +12
- AC Bonus +7
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Ranger Level 4
- Extend Blinding Speed (10 rounds)
- Freedom of Movement
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +5
Left Ring Werdna's Envy- Bigby Protection +5
- Immunity: Miscellaneous Paralysis
- Immunity: Specific Spell Bigby's Interposing Hand
- Regeneration +4
- Saving Throw Bonus Universal +5
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
Amulet Master Kwai's Amulet- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
- AC Bonus +6
- Bonus Feat Alertness
- Damage Reduction +8 Soak 5 Damage
- Regeneration +4
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Discipline +15
- Skill Bonus Listen +15
- Skill Bonus Pick Pocket +15
- Skill Bonus Spot +15
Belt Whispering Sash- Bigby Protection +3
- Bonus Feat Dodge
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Disable Trap +15
- Skill Bonus Listen +15
- Skill Bonus Pick Pocket +15
- Skill Bonus Search +15
- Skill Bonus Spot +15
Export sheet (text)
Last played 2026-01-02