
Statistics
- 26STR
- 8DEX
- 21CON
- 12INT
- 8WIS
- 8CHA
- 49AC
- 1030HP
- 30BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Ride43
- Pick Pocket21
- Tumble20
- Spot2
Feats 54
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L28
- Associates Control L1
- Barbarian Fast Movement L1
- Barbarian Rage (1x per day) L1
- Barbarian Rage (2x per day) L4
- Barbarian Rage (3x per day) L8
- Barbarian Rage (4x per day) L12
- Blind-Fight L6
- Collectibles Menu L1
- Damage Reduction 1 L11
- Damage Reduction 2 L14
- Damage Reduction 3 L17
- Damage Reduction 4 L20
- Darkvision L1
- Drink Blood L1
- Epic Barbarian L21
- Epic Barbarian Damage Reduction L23
- Epic Character L21
- Epic Damage Reduction I L33
- Epic Damage Reduction II L36
- Epic Damage Reduction III L36
- Epic Prowess L27
- Epic Toughness I L40
- Epic Weapon Focus (scythe) L24
- Fly L1
- Great Strength I L21
- Great Strength II L30
- Great Strength III L39
- Greater Rage L20
- Greater Rage (4x per day) L15
- Greater Rage (5x per day) L16
- Improved Critical (scythe) L9
- Knockdown L15
- Mighty Rage L24
- Mounted Combat L12
- Player Menu L1
- Reckless Berserker L40
- Shield Proficiency L1
- Tenacious Blows L30
- Thundering Rage L32
- Toughness L9
- Uncanny Dodge I L2
- Uncanny Dodge II L5
- Uncanny Dodge III L10
- Uncanny Dodge IV L13
- Uncanny Dodge V L16
- Uncanny Dodge VI+ L19
- Weapon Focus (scythe) L3
- Weapon Proficiency (Barbarian) L1
- Weapon Proficiency (exotic) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Head Crown of Spikes- AC Bonus +6
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Positive Energy Resist 5 / -
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spiked Surface Piercing 2d12 Damage
Chest Bloodforged Chains of Rage- Ability Bonus Strength +6
- AC Bonus +6
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Extend Barbarian Rage (10 rounds)
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Skill Bonus Discipline +20
- Skill Bonus Taunt +10
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Hand Serial Killer- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Damage Bonus Pure 10 Damage
- Enhancement Bonus +10
- Keen
- Visual Effect Drip, Red
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring [BRILLIANT] Rift Ringlet (left)- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +2
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Amulet Amulet of Spell Resilience- AC Bonus +6
- Dispel Protection +5
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Spellcraft +5
Belt Whispering Sash- Bigby Protection +3
- Bonus Feat Dodge
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Disable Trap +15
- Skill Bonus Listen +15
- Skill Bonus Pick Pocket +15
- Skill Bonus Search +15
- Skill Bonus Spot +15
Export sheet (text)
Last played 2026-08-04