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Clas TEST Wetter Test

xel

  • RaceVampire
  • ClassesMonk 10Blackguard 8Divine Champion 22
  • Level40
  • AlignmentLawful Evil

Statistics

  • 32STR
  • 14DEX
  • 14CON
  • 8INT
  • 10WIS
  • 16CHA
  • 68AC
  • 770HP
  • 28BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Tumble40
  • Discipline11
  • Hide5

Feats 64

  • Armor Proficiency (heavy) L9
  • Armor Proficiency (light) L9
  • Armor Proficiency (medium) L9
  • Armor Skin L27
  • Associates Control L1
  • Blind-Fight L20
  • Cleave L1
  • Collectibles Menu L1
  • Dark Blessing L10
  • Darkvision L1
  • Deflect Arrows L2
  • Divine Might L12
  • Divine Shield L15
  • Divine Wrath L22
  • Drink Blood L1
  • Energy Resistance, Fire I L39
  • Epic Character L21
  • Epic Divine Champion L28
  • Epic Prowess L25
  • Epic Toughness I L40
  • Epic Weapon Focus (quarterstaff) L23
  • Evasion L1
  • Flurry of Blows L1
  • Fly L1
  • Great Charisma I L31
  • Great Charisma II L35
  • Great Strength I L21
  • Great Strength II L24
  • Great Strength III L27
  • Great Strength IV L30
  • Great Strength V L33
  • Great Strength VI L36
  • Improved Critical (quarterstaff) L18
  • Improved Evasion L21
  • Improved Knockdown L6
  • Improved Unarmed Strike L1
  • Iron Will L18
  • Ki Strike +1 L37
  • Knockdown L6
  • Lay on Hands L17
  • Luck of Heroes L1
  • Monk AC Bonus L1
  • Monk Speed L3
  • Player Menu L1
  • Power Attack L3
  • Purity of Body L5
  • Sacred Defense L18
  • Shield Proficiency L9
  • Smite Evil L19
  • Smite Good L10
  • Sneak Attack, Blackguard (+1d6) L12
  • Sneak Attack, Blackguard (+2d6) L15
  • Still Mind L3
  • Stunning Fist L1
  • Summon Fiend L13
  • Toughness L9
  • Turn Undead L11
  • Use Poison L9
  • Weapon Focus (quarterstaff) L6
  • Weapon Proficiency (martial) L9
  • Weapon Proficiency (monk) L1
  • Weapon Proficiency (simple) L9
  • Weapon Specialization (unarmed strike) L37
  • Wholeness of Body L7

Equipment

  • Head Crown of Spikes
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest Celestial Harmony
    • Ability Bonus Dexterity +12
    • AC Bonus +6
    • Arcane Spell Failure +50%
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Fire 10%
    • Regeneration +5
    • Saving Throw Bonus Universal +5
    • Spell Resistance 50
  • Boots Celestial Plate Greaves
    • Cast Spell Ground Stomp 5 Uses/Day
    • Ability Bonus Constitution +6
    • AC Bonus +6
    • Haste
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Magical 5%
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Charisma +6
    • Ability Bonus Constitution +6
    • Ability Bonus Wisdom +6
  • Right Hand Staff of Hanged Men
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Negative Energy 2d10 Damage
    • Damage Bonus Slashing 2d12 Damage
    • Enhancement Bonus +7
    • Keen
    • On Crit Cast Spell Negative Energy Burst Level 5
    • Visual Effect Evil
  • Cloak Shroud of the Elements
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring Werdna's Envy
    • Bigby Protection +5
    • Immunity: Miscellaneous Paralysis
    • Immunity: Specific Spell Bigby's Interposing Hand
    • Regeneration +4
    • Saving Throw Bonus Universal +5
  • Right Ring Flame Shard of Pyrosys
    • Damage Resistance Fire Resist 25 / -
    • Damage Vulnerability Cold 10% Damage Vulnerability
    • Immunity: Damage Type Fire 10%
    • Regeneration +4
  • Amulet Master Kwai's Amulet
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
    • AC Bonus +6
    • Bonus Feat Alertness
    • Damage Reduction +8 Soak 5 Damage
    • Regeneration +4
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Discipline +15
    • Skill Bonus Listen +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Spot +15
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Charisma +6
    • Ability Bonus Wisdom +6
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Last played 2026-01-10