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Caline TEST Bendt Test

xel

  • RaceVampire
  • ClassesFighter 6Monk 4Elite Guard 30
  • Level40
  • AlignmentLawful Evil

Statistics

  • 14STR
  • 31DEX
  • 16CON
  • 10INT
  • 14WIS
  • 8CHA
  • 73AC
  • 792HP
  • 29BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Tumble20
  • Discipline10

Feats 61

  • Alertness L6
  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L39
  • Associates Control L1
  • Blind-Fight L1
  • Cleave L7
  • Collectibles Menu L1
  • Crossbow Precision L14
  • Darkvision L1
  • Deflect Arrows L8
  • Devastating Blow (Light Crossbow) L33
  • Devastating Critical (light crossbow) L30
  • Dodge L4
  • Drink Blood L1
  • Elite Guard Training L14
  • Epic Character L21
  • Epic Elite Guard L21
  • Epic Prowess L25
  • Epic Weapon Focus (heavy crossbow) L22
  • Epic Weapon Focus (light crossbow) L22
  • Epic Weapon Specialization (heavy crossbow) L25
  • Epic Weapon Specialization (light crossbow) L25
  • Evasion L7
  • Flurry of Blows L7
  • Fly L1
  • Great Dexterity I L21
  • Great Dexterity II L24
  • Great Dexterity III L27
  • Great Dexterity IV L30
  • Great Dexterity V L35
  • Great Dexterity VI L36
  • Great Dexterity VII L40
  • Improved Critical (heavy crossbow) L16
  • Improved Critical (light crossbow) L16
  • Improved Unarmed Strike L7
  • Lightning Reflexes L18
  • Luck of Heroes L1
  • Mobility L6
  • Monk AC Bonus L7
  • Monk Speed L9
  • Overwhelming Critical (heavy crossbow) L30
  • Overwhelming Critical (light crossbow) L30
  • Player Menu L1
  • Point Blank Shot L2
  • Rapid Reload L3
  • Shield Proficiency L1
  • Sniper L19
  • Spring Attack L9
  • Still Mind L9
  • Stunning Fist L7
  • Toughness L15
  • Weapon Finesse L12
  • Weapon Focus (heavy crossbow) L10
  • Weapon Focus (light crossbow) L10
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (monk) L7
  • Weapon Proficiency (simple) L1
  • Weapon Specialization (heavy crossbow) L12
  • Weapon Specialization (light crossbow) L12

Equipment

  • Head Crown of Spikes
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest Celestial Harmony
    • Ability Bonus Dexterity +12
    • AC Bonus +6
    • Arcane Spell Failure +50%
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Fire 10%
    • Regeneration +5
    • Saving Throw Bonus Universal +5
    • Spell Resistance 50
  • Boots Celestial Plate Greaves
    • Cast Spell Ground Stomp 5 Uses/Day
    • Ability Bonus Constitution +6
    • AC Bonus +6
    • Haste
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Magical 5%
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
  • Right Hand Felicia's Swift Reply
    • Attack Bonus +7
    • Damage Bonus Cold 2d6 Damage
    • Damage Resistance Cold Resist 15 / -
    • Immunity: Damage Type Cold 10%
    • Immunity: Miscellaneous Knockdown
    • Keen
    • Light Bright (20m) Blue
    • Massive Criticals 1d10 Damage
    • Mighty +20
    • On Crit Cast Spell Cold Brand (same as firebrand, but does cold damage) Level 6
    • Regeneration +4
    • Skill Bonus Discipline +10
    • Skill Bonus Perform +10
  • Cloak Shroud of the Elements
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring Werdna's Envy
    • Bigby Protection +5
    • Immunity: Miscellaneous Paralysis
    • Immunity: Specific Spell Bigby's Interposing Hand
    • Regeneration +4
    • Saving Throw Bonus Universal +5
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Freedom of Movement
    • Ability Bonus Constitution +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Amulet Master Kwai's Amulet
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
    • AC Bonus +6
    • Bonus Feat Alertness
    • Damage Reduction +8 Soak 5 Damage
    • Regeneration +4
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Discipline +15
    • Skill Bonus Listen +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Spot +15
  • Belt Whispering Sash
    • Bigby Protection +3
    • Bonus Feat Dodge
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Disable Trap +15
    • Skill Bonus Listen +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Search +15
    • Skill Bonus Spot +15
  • Bolts Spider-Infused Bolts
    • Damage Bonus Acid 2d10 Damage
    • Damage Bonus Bludgeoning 2d12 Damage
    • Damage Bonus Magical 2d8 Damage
    • Extra Ranged Damage Type Slashing
    • On Hit Poison DC=48 1d2 Strength Damage
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Last played 2025-12-24