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Mulo the Drinking Bull

xal258

  • RaceWerewolf
  • ClassMonk 40
  • Level40
  • AlignmentLawful Evil

Statistics

  • 30STR
  • 14DEX
  • 12CON
  • 15INT
  • 14WIS
  • 8CHA
  • 75AC
  • 720HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Concentration43
  • Discipline43
  • Tumble40
  • Search21
  • Spellcraft20
  • Listen3
  • Disable Trap1
  • Open Lock1

Feats 52

  • Alertness L1
  • Associates Control L1
  • Blind-Fight L1
  • Cleave L1
  • Collectibles Menu L1
  • Darkvision L1
  • Deflect Arrows L2
  • Devastating Critical (quarterstaff) L33
  • Diamond Body L11
  • Diamond Soul L12
  • Empty Body L18
  • Epic Character L21
  • Epic Monk L21
  • Epic Prowess L36
  • Epic Weapon Focus (quarterstaff) L27
  • Epic Weapon Specialization (unarmed strike) L21
  • Evasion L1
  • Expertise L18
  • Flurry of Blows L1
  • Great Cleave L15
  • Great Strength I L21
  • Great Strength II L24
  • Great Strength III L25
  • Great Strength IV L30
  • Great Strength V L35
  • Great Strength VI L39
  • Improved Critical (quarterstaff) L12
  • Improved Evasion L9
  • Improved Knockdown L6
  • Improved Unarmed Strike L1
  • Ki Strike +1 L10
  • Ki Strike +2 L13
  • Ki Strike +3 L16
  • Knockdown L6
  • Monk AC Bonus L1
  • Monk Speed L3
  • Overwhelming Critical (quarterstaff) L30
  • Perfect Self L20
  • Player Menu L1
  • Power Attack L9
  • Purity of Body L5
  • Quivering Palm L15
  • Smell Surroundings L1
  • Still Mind L3
  • Stunning Fist L1
  • Toughness L6
  • Way of the Bull L40
  • Weapon Finesse L1
  • Weapon Focus (quarterstaff) L3
  • Weapon Proficiency (monk) L1
  • Weapon Specialization (unarmed strike) L10
  • Wholeness of Body L7

Equipment

  • Head [BRILLIANT] Face of Quazzo
    • Damage Resistance Acid Resist 15 / -
    • Damage Resistance Cold Resist 15 / -
    • Damage Resistance Electrical Resist 15 / -
    • Damage Resistance Fire Resist 15 / -
    • Damage Resistance Sonic Resist 15 / -
    • Damage Vulnerability Divine 10% Damage Vulnerability
    • Regeneration +2
  • Chest Celestial Harmony
    • Ability Bonus Dexterity +12
    • AC Bonus +6
    • Arcane Spell Failure +50%
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Fire 10%
    • Regeneration +5
    • Saving Throw Bonus Universal +5
    • Spell Resistance 50
  • Boots [BRILLIANT] Dragon Paws
    • AC Bonus +5
    • Immunity: Miscellaneous Fear
    • Immunity: Miscellaneous Knockdown
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Discipline +15
    • Skill Bonus Listen +15
    • Skill Bonus Spot +15
  • Right Hand Quarterstaff
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Damage Bonus Acid 1d10 Damage
    • Damage Bonus Magical 1d10 Damage
    • Damage Bonus Positive Energy 1d10 Damage
    • Enhancement Bonus +6
  • Cloak Enchanter's Veil
    • Ability Bonus Charisma +12
    • AC Bonus +7
    • Bonus Spell Slot of Level Assassin Level 2
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Bonus Spell Slot of Level Ranger Level 4
    • Extend Blinding Speed (10 rounds)
    • Freedom of Movement
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +5
  • Left Ring Ring of Dark Power
    • Ability Bonus Constitution +2
    • Damage Resistance Cold Resist 15 / -
    • Damage Resistance Electrical Resist 15 / -
    • Damage Resistance Fire Resist 15 / -
    • Regeneration +2
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Haste
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Constitution +6
    • Ability Bonus Intelligence +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Amulet Amulet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Damage Resistance Negative Energy Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Ability Bonus Constitution +6
    • Ability Bonus Intelligence +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
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Last played 2026-01-07