
Alice d'Luc jr
- RaceAzer
- ClassesRogue 13Divine Champion 20Weapon Master 7
- Level40
- AlignmentLawful Good
Statistics
- 22STR
- 14DEX
- 14CON
- 14INT
- 8WIS
- 24CHA
- 71AC
- 708HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Disable Trap43
- Pick Pocket43
- Listen42
- Spot42
- Tumble40
- Use Magic Device28
- Open Lock20
- Intimidate4
- Spellcraft3
Feats 61
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L13
- Armor Skin L29
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L39
- Collectibles Menu L1
- Darkvision L1
- Divine Wrath L24
- Dodge L1
- Epic Character L21
- Epic Divine Champion L30
- Epic Prowess L33
- Epic Skill Focus (Pick Pocket) L40
- Epic Weapon Focus (greatsword) L25
- Evasion L2
- Expertise L14
- Great Charisma I L23
- Great Charisma II L27
- Great Charisma III L33
- Great Strength I L21
- Great Strength II L24
- Great Strength III L27
- Great Strength IV L30
- Great Strength V L36
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Improved Critical (greatsword) L18
- Improved Evasion L10
- Improved Expertise L37
- Increased Multiplier L20
- Ki Critical L22
- Ki Damage L16
- Lay on Hands L13
- Mobility L3
- Player Menu L1
- Sacred Defense L14
- Shield Proficiency L13
- Skill Affinity (Lore) L1
- Smite Evil L15
- Sneak Attack (+1d6) L1
- Sneak Attack (+2d6) L3
- Sneak Attack (+3d6) L5
- Sneak Attack (+4d6) L7
- Sneak Attack (+5d6) L9
- Sneak Attack (+6d6) L11
- Sneak Attack (+7d6) L40
- Spring Attack L6
- Stonecunning L1
- Superior Weapon Focus L20
- Uncanny Dodge I L3
- Uncanny Dodge II L6
- Uncanny Dodge III L11
- Weapon Focus (greatsword) L12
- Weapon Proficiency (martial) L9
- Weapon Proficiency (rogue) L1
- Weapon Proficiency (simple) L13
- Weapon of Choice (greatsword) L16
- Whirlwind Attack L15
Equipment
Head Dark Circlet- Immunity: Miscellaneous Mind-Affecting Spells
- Regeneration +2
- Saving Throw Bonus: Specific Will +1
- Skill Bonus Concentration +1
- Spell Resistance 10
Chest Light Armour- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Ability Bonus Strength +6
Boots [BRILLIANT] Dragon Paws- AC Bonus +5
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Knockdown
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Right Hand Tyr's Vengeful Gaze- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Divine 2d12 Damage
- Damage Bonus Fire 2d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Positive Energy 5%
- Keen
- On Hit Sunbeam Level 10 5%
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
- Use Limitation: Class Divine Champion
- Use Limitation: Class Paladin
- Use Limitation: Specific Alignment Lawful Good
- Visual Effect Runic
Left Hand Tower Shield- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Haste
- Bonus Feat Knockdown
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Left Ring Ring of Power- Damage Resistance Cold Resist 15 / -
- Damage Resistance Electrical Resist 15 / -
- Damage Resistance Fire Resist 15 / -
- Freedom of Movement
- Regeneration +1
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Charisma +2
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Intelligence +5
- Ability Bonus Strength +1
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Ability Bonus Charisma +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Intelligence +6
- Ability Bonus Wisdom +6
Belt [BRILLIANT] Belt of Guiding Light- Ability Bonus Wisdom +6
- Immunity: Damage Type Negative Energy 10%
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Light Bright (20m) Purple
- Skill Bonus Listen +6
- Skill Bonus Lore +6
- Skill Bonus Search +6
- Skill Bonus Spot +6
Export sheet (text)
Last played 2026-08-04