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Alice d'Luc

xal258

  • RaceVampire
  • ClassesFighter 12Weapon Master 25Rogue 3
  • Level40
  • AlignmentChaotic Evil

Statistics

  • 32STR
  • 12DEX
  • 14CON
  • 16INT
  • 8WIS
  • 8CHA
  • 72AC
  • 708HP
  • 30BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Disable Trap43
  • Pick Pocket43
  • Tumble40
  • Use Magic Device28
  • Open Lock18
  • Spellcraft5
  • Intimidate4

Feats 51

  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L35
  • Associates Control L1
  • Blind-Fight L15
  • Cleave L1
  • Collectibles Menu L1
  • Darkvision L1
  • Devastating Critical (bastard sword) L27
  • Dodge L2
  • Drink Blood L1
  • Epic Character L21
  • Epic Prowess L38
  • Epic Superior Weapon Focus L24
  • Epic Weapon Focus (bastard sword) L30
  • Epic Weapon Master L22
  • Epic Weapon Specialization (bastard sword) L32
  • Evasion L39
  • Expertise L6
  • Fly L1
  • Great Cleave L18
  • Great Strength I L21
  • Great Strength II L24
  • Great Strength III L27
  • Great Strength IV L30
  • Great Strength V L33
  • Great Strength VI L36
  • Improved Critical (bastard sword) L12
  • Improved Expertise L39
  • Increased Multiplier L15
  • Ki Critical L17
  • Ki Damage L11
  • Mobility L3
  • Overwhelming Critical (bastard sword) L24
  • Player Menu L1
  • Power Attack L1
  • Shield Proficiency L1
  • Sneak Attack (+1d6) L21
  • Sneak Attack (+2d6) L40
  • Spring Attack L6
  • Superior Weapon Focus L15
  • Uncanny Dodge I L40
  • Weapon Focus (bastard sword) L9
  • Weapon Proficiency (exotic) L4
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (rogue) L21
  • Weapon Proficiency (simple) L1
  • Weapon Specialization (bastard sword) L10
  • Weapon of Choice (bastard sword) L11
  • Whirlwind Attack L8

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Chest Light Armour
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Ability Bonus Charisma +6
    • Ability Bonus Intelligence +6
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Constitution +6
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Freedom of Movement
    • Bonus Feat Knockdown
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Pick Pocket +15
  • Right Hand Spada Draconica
    • Bonus Feat Sneak Attack (+1d6)
    • Damage Bonus Bludgeoning 2d6 Damage
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus Negative Energy 2d6 Damage
    • Enhancement Bonus +7
    • Keen
    • On Hit Valdamir's Bane (deals 2d6 Pure Damage per second to all targets in the area of effect) Level 2 5%
    • Use Limitation: Alignment Group Chaotic
    • Visual Effect Absorb, Purple
  • Left Hand Tower Shield
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Haste
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Pick Pocket +15
  • Left Ring [BRILLIANT] Skree's Scale Ring
    • Ability Bonus Constitution +2
    • Damage Resistance Electrical Resist 30 / -
    • Light Normal (15m) Blue
    • Regeneration +2
    • Saving Throw Bonus Electrical +5
  • Right Ring [BRILLIANT] Rift Ringlet (left)
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Magical 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +2
  • Amulet Amulet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Intelligence +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Belt Nordock Craft Protection Belt
    • Cast Spell Heal (11) 3 Uses/Day
    • Base Item Weight Reduction 80% of Weight
    • Damage Resistance Piercing Resist 5 / -
    • Damage Resistance Slashing Resist 5 / -
    • Immunity: Damage Type Positive Energy 10%
    • Regeneration +4
    • Saving Throw Bonus Universal +1
    • Damage Resistance Bludgeoning Resist 15 / -
  • Bullets Lightning Bullet
    • Damage Bonus Electrical 1d6 Damage
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Last played 2026-01-09