
Biography
TOP SECRET
For the eyes of the Elder Brain only!
PROJECT NAME: AWAKENING
TITLE: Latest report of the Illithid mage academy researcher team:
Slaglith's (Lead scientist) overall report:
After many years of research, we finally reached a mile stone uncovering the hidden possibility inside the beholders. The result is more then unexpected. While we looked for a way to strenghten the magical capabilitys of these monstrosities, we ended up discovering a so
called "protective cell behaviour" inside the subjects that survived the extraordinary process. Under the preassure of almost infinite amount of negative energy combined with healing powers, through the suffering, the experimental specimens that survived showed the next symptoms:
1. With the survival instinct reached it's limit, the unknown energys that are flowing through these beholders started to mutate and change. Behaviour that they are shown after the process can be described as extremely violent.
2. While most beholders doesn't have outstanding physical attributes, these specimens grown unknown heights in physical strenght.
3. Instead of reaching deeper and stronger magical capabilitys we discovered that these subjects shown incredible regenerative powers, and generated a very potent blood type which is seems to be very difficult to harm. This special blood that it's flow through inside them gives this new race a very tough structure. The flesh and skin also went through a serious transformation cause of this blood.
4. As i mentioned and stated above, the spell casting abilitys reduced to the very minimum. The specimens barely able to cast minor spells, some of them became completely uncapable to cast any spell at all.
5. The flying ability they have became supreme as well, they are much more advanced in the terms of speed as they original race.
6. Every single on of them that survived the process which malformed them into these monsters became obsessed with rage and hunger. They appetite is bottomless, we never ever was able to soothe or satisfy they glutton. From the moment we realized this, we started to call these prototype abominations to: Gluttons.
7. Nothing is more frustrating to me and to my colleagues, than as a researcher team we wasn't able to make the thralling process successful. After we failed countless attempt to enslave these would be guardians, we had to make the painful conclusion: We are unable to stabilize, calm, handle, controll these beasts. The harder we try using any method like magic, poison, drugs, pain, etc., we encounter stronger, deeper, and more advanced also evolved resistance. The unpleasant side effect, which we call "uncontrollable rage" seems to happen more often each time we try our luck.
8. After many years of hard work from our side, and unlimited resources granted by your side your grace our lord Elder Brain, we have to ask you please accept our humble and sincere regret to bring this depressing news to you. The research clearly showed us: This way of making a superior and advanced being it leads to a complete failure and to a disasterous outcome. The undeniable fact lead us to a dead end.
9. Our desperate and most regrettable decision was to terminate these beings after we draw the inference: We are unable to handle these newly created extremely dangerous malformed monstosities.
10. Unfortunately somehow (probably through telepathy or mind reading) they found out our plan, and before we executed this order i forced to make, some of them escaped. We are still uncapable to understand how did they managed to do that, but it seems a lot of them sacrificed themselves to help few of them to escape. All we know that some of them probably shred others into pieces, and after chewed and gnawed they flesh, they spit the remaining bodyparts into the cells we kept holding them. We discovered that they blood evolved to became acidic as well, and slowly in hours even the magical metals gaved up holding them. We still don't understand how can they be so organized, while showing the symptoms of madness.
11. We don't know anything about the reproducing process (they may able or capable to do so), but after witnessing the fast and incalculable evolution process going through inside them, it's better to exterminate them soon as possible, before this slip through our fingers, and the impossible becomes possible.
12. Further research and investment cancelled.
Final conclusion: Taming this new form of madness is impossible. Drow commando teams organized to hunt down the remaining specimens to end this danger once and for all. Everything is ordered and handled in the deepest secrecy as you commanded Elder Brain.
Further research and investment cancelled.
PROJECT: FAILED
For the eyes of the Elder Brain only!
PROJECT NAME: AWAKENING
TITLE: Latest report of the Illithid mage academy researcher team:
Slaglith's (Lead scientist) overall report:
After many years of research, we finally reached a mile stone uncovering the hidden possibility inside the beholders. The result is more then unexpected. While we looked for a way to strenghten the magical capabilitys of these monstrosities, we ended up discovering a so
called "protective cell behaviour" inside the subjects that survived the extraordinary process. Under the preassure of almost infinite amount of negative energy combined with healing powers, through the suffering, the experimental specimens that survived showed the next symptoms:
1. With the survival instinct reached it's limit, the unknown energys that are flowing through these beholders started to mutate and change. Behaviour that they are shown after the process can be described as extremely violent.
2. While most beholders doesn't have outstanding physical attributes, these specimens grown unknown heights in physical strenght.
3. Instead of reaching deeper and stronger magical capabilitys we discovered that these subjects shown incredible regenerative powers, and generated a very potent blood type which is seems to be very difficult to harm. This special blood that it's flow through inside them gives this new race a very tough structure. The flesh and skin also went through a serious transformation cause of this blood.
4. As i mentioned and stated above, the spell casting abilitys reduced to the very minimum. The specimens barely able to cast minor spells, some of them became completely uncapable to cast any spell at all.
5. The flying ability they have became supreme as well, they are much more advanced in the terms of speed as they original race.
6. Every single on of them that survived the process which malformed them into these monsters became obsessed with rage and hunger. They appetite is bottomless, we never ever was able to soothe or satisfy they glutton. From the moment we realized this, we started to call these prototype abominations to: Gluttons.
7. Nothing is more frustrating to me and to my colleagues, than as a researcher team we wasn't able to make the thralling process successful. After we failed countless attempt to enslave these would be guardians, we had to make the painful conclusion: We are unable to stabilize, calm, handle, controll these beasts. The harder we try using any method like magic, poison, drugs, pain, etc., we encounter stronger, deeper, and more advanced also evolved resistance. The unpleasant side effect, which we call "uncontrollable rage" seems to happen more often each time we try our luck.
8. After many years of hard work from our side, and unlimited resources granted by your side your grace our lord Elder Brain, we have to ask you please accept our humble and sincere regret to bring this depressing news to you. The research clearly showed us: This way of making a superior and advanced being it leads to a complete failure and to a disasterous outcome. The undeniable fact lead us to a dead end.
9. Our desperate and most regrettable decision was to terminate these beings after we draw the inference: We are unable to handle these newly created extremely dangerous malformed monstosities.
10. Unfortunately somehow (probably through telepathy or mind reading) they found out our plan, and before we executed this order i forced to make, some of them escaped. We are still uncapable to understand how did they managed to do that, but it seems a lot of them sacrificed themselves to help few of them to escape. All we know that some of them probably shred others into pieces, and after chewed and gnawed they flesh, they spit the remaining bodyparts into the cells we kept holding them. We discovered that they blood evolved to became acidic as well, and slowly in hours even the magical metals gaved up holding them. We still don't understand how can they be so organized, while showing the symptoms of madness.
11. We don't know anything about the reproducing process (they may able or capable to do so), but after witnessing the fast and incalculable evolution process going through inside them, it's better to exterminate them soon as possible, before this slip through our fingers, and the impossible becomes possible.
12. Further research and investment cancelled.
Final conclusion: Taming this new form of madness is impossible. Drow commando teams organized to hunt down the remaining specimens to end this danger once and for all. Everything is ordered and handled in the deepest secrecy as you commanded Elder Brain.
Further research and investment cancelled.
PROJECT: FAILED
Statistics
- 32STR
- 8DEX
- 16CON
- 8INT
- 12WIS
- 8CHA
- 31AC
- 472HP
- 24BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Tumble41
- Use Magic Device32
- Spellcraft20
- Hide8
- Move Silently8
Feats 63
- Armor Proficiency (heavy) L18
- Armor Proficiency (light) L15
- Armor Proficiency (medium) L15
- Armor Skin L26
- Associates Control L1
- Blind-Fight L1
- Bone Skin L30
- Cleave L1
- Collectibles Menu L1
- Darkvision L32
- Death Attack (+1d6) L15
- Death Attack (+2d6) L29
- Deathless Master Touch L39
- Deathless Mastery L39
- Deathless Vigor L34
- Deflect Arrows L2
- Devastating Critical (quarterstaff) L30
- Diamond Body L11
- Diamond Soul L12
- Empty Body L19
- Epic Character L21
- Epic Monk L22
- Epic Weapon Focus (quarterstaff) L24
- Epic Weapon Specialization (unarmed strike) L22
- Evasion L1
- Flurry of Blows L1
- Great Cleave L9
- Great Strength I L27
- Great Strength II L33
- Great Strength III L36
- Great Strength IV L39
- Improved Critical (quarterstaff) L12
- Improved Evasion L9
- Improved Knockdown L6
- Improved Unarmed Strike L1
- Ki Strike +1 L10
- Ki Strike +2 L13
- Ki Strike +3 L17
- Knockdown L6
- Monk AC Bonus L1
- Monk Speed L3
- Overwhelming Critical (quarterstaff) L21
- Perfect Self L21
- Player Menu L1
- Poison Save I L28
- Power Attack L6
- Purity of Body L5
- Quick To Master L1
- Quivering Palm L16
- Still Mind L3
- Stunning Fist L1
- Summon Fallen Angel L34
- Tough as Bone L36
- Toughness L1
- Uncanny Dodge I L28
- Undead Graft I L35
- Undead Graft II L37
- Use Poison L15
- Weapon Focus (quarterstaff) L3
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L15
- Weapon Specialization (unarmed strike) L10
- Wholeness of Body L7
Equipment
Nothing equipped.
Export sheet (text)
Last played 2025-12-28