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Ashara the Withering Flame

wysty

  • RaceAzer
  • ClassesPaladin 21Assassin 3Pale Master 16
  • Level40
  • AlignmentLawful Evil

Biography

Ashara was born to a noble Azer family. Her parents followed the path of righteousness as paladins, and fought the forces of darkness in her lineage for generations. Like everyone esle in the family, she was fated to become the warrior of light as well. She had a bright future ahead of her. But on a destined day the forces of darkness with a well organized attack destroyed everything she loved. One night in a brutal massacre a lot of skilled azer lost hes life in a surprise attack. Many noble house and family was affected by this gruesome event. As one of the few survirors Ashara strenghtened her heart, and with strategic cold thinking she understood, that being a noble hearted person alone won't save her or anyone she loves. To achieve success, sacrifices must be made. To defeat her enemies she abandoned the path of paladins, and in order to reach her goal to find the killers of her past, she decided to follow the same path as her most hated cold hearted evil doers, end eventually became an assassin. Infiltrating the enemy lines seemed to be the best solution to find traces of the murderers she looked for. With her new lifestyle, she understood how fragile mortals are, end even beeing a long lived creature, years means nothing when one faces with malicious killer intent, and stand eye to eye to death itself. Obsessed with unavoidable doom, soon she decided to join the secret order or the pale masters, who dedicated themselfs to overcome decay and rot in order to conquer it. Ashara completely forgot her original goal. Finding the killers of her family wasn't important to her anymore. As she deepened her knowledge in necromancy, her flames became fainter, and ghostlike white. The new sinister look was proof enough in the eyes of her teachers to acknowledge her as master of negative energy, a newborne being exist between the thin line of life and death. Although Ashara did not forget her origin, the problem of death became a different issue in her eyes. What will she do with the new state and mindset of her? Only time will tell. And Nordock is a perfect place to start a new beginning...

Statistics

  • 24STR
  • 8DEX
  • 12CON
  • 10INT
  • 12WIS
  • 18CHA
  • 65AC
  • 667HP
  • 30BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Spellcraft35
  • Tumble25
  • Hide8
  • Move Silently8

Feats 59

  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L33
  • Associates Control L1
  • Aura of Courage L2
  • Battle Training vs. Giants L1
  • Battle Training vs. Goblins L1
  • Battle Training vs. Orcs L1
  • Blind-Fight L36
  • Bone Skin L25
  • Cleave L9
  • Collectibles Menu L1
  • Darkvision L1
  • Death Attack (+1d6) L22
  • Death Attack (+2d6) L24
  • Deathless Master Touch L34
  • Deathless Mastery L34
  • Deathless Vigor L29
  • Devastating Critical (heavy flail) L30
  • Divine Grace L1
  • Divine Health L1
  • Divine Might L3
  • Divine Shield L6
  • Divine Shield of Steel L21
  • Energy Resistance, Cold I L37
  • Epic Character L21
  • Epic Paladin L21
  • Epic Palemaster L35
  • Epic Spell: Epic Mage Armor L39
  • Epic Spell: Epic Warding L40
  • Epic Weapon Focus (heavy flail) L27
  • Great Cleave L15
  • Hardiness vs. Poisons L1
  • Hardiness vs. Spells L1
  • Improved Critical (heavy flail) L12
  • Lay on Hands L1
  • Mounted Combat L5
  • Overwhelming Critical (heavy flail) L24
  • Player Menu L1
  • Poison Save I L23
  • Power Attack L1
  • Remove Disease L3
  • Shield Proficiency L1
  • Skill Affinity (Lore) L1
  • Smite Evil L2
  • Stonecunning L1
  • Summon Fallen Angel L29
  • Summon Mount L5
  • Tough as Bone L31
  • Turn Undead L3
  • Uncanny Dodge I L23
  • Undead Graft I L30
  • Undead Graft II L32
  • Use Poison L22
  • Weapon Focus (heavy flail) L18
  • Weapon Proficiency (Paladin) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Damage Resistance Cold Resist 10 / -
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Charisma +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Chest Nordock Craft Resillient Heavy Armor
    • AC Bonus +6
    • Base Item Weight Reduction 80% of Weight
    • Damage Reduction +7 Soak 15 Damage
    • Light Bright (20m) White
    • Regeneration +2
    • Saving Throw Bonus Universal +2
    • Skill Bonus Discipline +10
    • Immunity: Miscellaneous Death Magic
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Ability Bonus Constitution +6
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Charisma +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Right Hand Lesser Moore's Heavy Flail
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus Negative Energy 2d6 Damage
    • Damage Bonus Slashing 2d12 Damage
    • Enhancement Bonus +7
    • Keen
    • On Hit Moore's Might (Gains 10% physical immunity, and 5 bonus Bludgeoning damage) Level 2 5%
    • Regeneration: Vampiric +4
    • Visual Effect Fire, Red
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Saving Throw Bonus: Specific Fortitude +5
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
  • Right Ring Ring of Dark Power
    • Ability Bonus Constitution +2
    • Damage Resistance Cold Resist 15 / -
    • Damage Resistance Electrical Resist 15 / -
    • Damage Resistance Fire Resist 15 / -
    • Regeneration +2
  • Amulet Nordock Craft Natural Resistance Amulet
    • AC Bonus +6
    • Immunity: Damage Type Acid 10%
    • Immunity: Damage Type Electrical 10%
    • Immunity: Damage Type Fire 10%
    • Immunity: Damage Type Sonic 10%
    • Regeneration +2
    • Immunity: Damage Type Cold 20%
  • Belt Crafted Gold Warding Buckle
    • AC Bonus +6
    • Regeneration +2
    • Immunity: Miscellaneous Knockdown
    • Saving Throw Bonus Universal +4
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Last played 2026-02-06