
Statistics
- 24STR
- 38DEX
- 22CON
- 10INT
- 34WIS
- 8CHA
- 55AC
- 840HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Animal Empathy43
- Concentration43
- Spellcraft43
- Appraise21
- Discipline21
- Tumble21
- Lore3
Feats 48
- Animal Companion L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Collectibles Menu L1
- Darkvision L1
- Dragon Shape L33
- Elemental Shape L16
- Elemental Shape (2x day) L17
- Elemental Shape (3x day) L19
- Epic Character L21
- Epic Druid L21
- Epic Spell Focus (Conjuration) L27
- Epic Spell Focus (Transmutation) L28
- Epic Spell: Mummy Dust L24
- Extend Spell L9
- Great Wisdom I L30
- Great Wisdom II L32
- Great Wisdom III L36
- Great Wisdom IV L36
- Great Wisdom V L39
- Great Wisdom VI L40
- Greater Spell Focus (Conjuration) L12
- Greater Spell Focus (Transmutation) L24
- Harm Self L10
- Improved Critical (unarmed strike) L15
- Improved Elemental Shape L20
- Infinite Elemental Shape L26
- Infinite Wildshape L22
- Luck of Heroes L1
- Nature Sense L1
- Paralyzing Touch L1
- Player Menu L1
- Resist Nature's Lure L4
- Shield Proficiency L1
- Spell Focus (Conjuration) L6
- Spell Focus (Transmutation) L21
- Toughness L3
- Trackless Step L3
- Venom Immunity L9
- Weapon Focus (unarmed strike) L18
- Weapon Proficiency (druid) L1
- Wild Shape L5
- Wild Shape (2x day) L6
- Wild Shape (3x day) L7
- Wild Shape (4x day) L10
- Wild Shape (5x day) L14
- Woodland Stride L2
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Damage Reduction +3 Soak 15 Damage
- Immunity: Miscellaneous Disease
- Immunity: Miscellaneous Critical Hits
- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Miscellaneous Paralysis
- Immunity: Miscellaneous Poison
- Immunity: Miscellaneous Sneak Attack
- Immunity: Miscellaneous Knockdown
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Damage Reduction +7 Soak 10 Damage
- Immunity: Specific Spell Darkness
- Light Bright (20m) Yellow
- Haste
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 20%
- Damage Resistance Slashing Resist 20 / -
- Immunity: Miscellaneous Death Magic
- Damage Resistance Negative Energy Resist 15 / -
- Ability Bonus Constitution +12
- Ability Bonus Dexterity +12
- Ability Bonus Wisdom +12
- Regeneration +3
- Ability Bonus Strength +12
- Decreased Skill Modifier Hide -10
- Regeneration +15
- Skill Bonus Discipline +4
- Saving Throw Bonus Universal +8
- Skill Bonus Animal Empathy +6
- Saving Throw Bonus: Specific Fortitude +8
- Skill Bonus Concentration +8
- Ability Bonus Charisma +10
- Ability Bonus Intelligence +10
- Saving Throw Bonus: Specific Will +4
- Saving Throw Bonus: Specific Reflex +4
- Saving Throw Bonus Death +12
- AC Bonus +9
- AC Bonus +5
Right Hand Medium Fists- Keen
- On Hit Slow DC=48
- Damage Bonus Divine 1d12 Damage
- Damage Bonus Piercing 1d12 Damage
- Enhancement Bonus +6
- Massive Criticals 2d6 Damage
- Attack Bonus +9
Export sheet (text)
Last played 2026-08-04