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TEST SSD2 Test

willynilly

  • RaceVampire
  • ClassesFighter 1Ranger 9Shadowdancer 28
  • Level38
  • AlignmentChaotic Evil

Statistics

  • 29STR
  • 16DEX
  • 14CON
  • 12INT
  • 8WIS
  • 8CHA
  • 53AC
  • 666HP
  • 26BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline13
  • Hide10
  • Move Silently8
  • Tumble5
  • Ride1

Feats 54

  • Animal Companion L7
  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Associates Control L1
  • Blind-Fight L12
  • Collectibles Menu L1
  • Darkvision L1
  • Defensive Roll L15
  • Dodge L1
  • Drink Blood L1
  • Dual-Wield L2
  • Energy Resistance, Fire I L27
  • Energy Resistance, Fire II L30
  • Epic Character L21
  • Epic Prowess L24
  • Epic Reflexes L38
  • Epic Shadowdancer L21
  • Epic Shadowlord L23
  • Epic Weapon Focus (two-bladed sword) L21
  • Evasion L12
  • Favored Enemy: Humans L2
  • Favored Enemy: Undead L6
  • Fly L1
  • Great Dexterity I L26
  • Great Dexterity II L29
  • Great Dexterity III L32
  • Great Dexterity IV L35
  • Great Strength I L33
  • Great Strength II L36
  • Hide in Plain Sight L11
  • Improved Critical (two-bladed sword) L9
  • Improved Evasion L20
  • Improved Two-Weapon Fighting L10
  • Iron Will L18
  • Mobility L1
  • Mounted Combat L6
  • Player Menu L1
  • Point Blank Shot L2
  • Rapid Shot L10
  • Shadow Daze L13
  • Shadow Evade L14
  • Shield Proficiency L1
  • Slippery Mind L17
  • Summon Shadow L15
  • Toughness L15
  • Trackless Step L2
  • Uncanny Dodge I L12
  • Uncanny Dodge II L15
  • Uncanny Dodge III L20
  • Weapon Focus (two-bladed sword) L3
  • Weapon Proficiency (Ranger) L2
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1

Equipment

  • Head Crown of Spikes
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest The Black Ghost
    • AC Bonus +7
    • Extend Shadow Evade (10 rounds)
    • Immunity: Miscellaneous Sneak Attack
    • Regeneration +5
    • Skill Bonus Hide +50
    • Skill Bonus Move Silently +50
    • Use Limitation: Class Assassin
    • Use Limitation: Class Ranger
    • Use Limitation: Class Rogue
    • Use Limitation: Class Shadowdancer
    • Use Limitation: Class Shifter
  • Boots Kubota Combat Slippers
    • Ability Bonus Constitution +12
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Ability Bonus Dexterity +6
    • Ability Bonus Wisdom +6
  • Cloak Shroud of the Elements
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring Werdna's Envy
    • Bigby Protection +5
    • Immunity: Miscellaneous Paralysis
    • Immunity: Specific Spell Bigby's Interposing Hand
    • Regeneration +4
    • Saving Throw Bonus Universal +5
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Amulet Cold Iron Amulet
    • Ability Bonus Strength +6
    • AC Bonus +7
    • Bonus Feat Dodge
    • Haste
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Concentration +15
    • Skill Bonus Discipline +15
  • Belt Whispering Sash
    • Bigby Protection +3
    • Bonus Feat Dodge
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Disable Trap +15
    • Skill Bonus Listen +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Search +15
    • Skill Bonus Spot +15
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Last played 2026-08-04