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TEST Marrinsbane Test

willynilly

  • RaceOgre Mage
  • ClassesWizard 5Paladin 5Pale Master 30
  • Level40
  • AlignmentChaotic Evil

Statistics

  • 34STR
  • 30DEX
  • 22CON
  • 16INT
  • 8WIS
  • 14CHA
  • 71AC
  • 848HP
  • 24BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Concentration43
  • Listen43
  • Spellcraft43
  • Discipline21
  • Spot21
  • Tumble21

Feats 59

  • Alertness L1
  • Armor Proficiency (heavy) L2
  • Armor Proficiency (light) L2
  • Armor Proficiency (medium) L2
  • Armor Skin L27
  • Associates Control L1
  • Aura of Courage L3
  • Blind-Fight L6
  • Bone Skin L10
  • Collectibles Menu L1
  • Combat Casting L1
  • Darkvision L1
  • Deathless Master Touch L19
  • Deathless Mastery L19
  • Deathless Vigor L14
  • Divine Grace L2
  • Divine Health L2
  • Energy Resistance, Acid I L32
  • Energy Resistance, Acid II L38
  • Epic Character L21
  • Epic Damage Reduction I L30
  • Epic Damage Reduction II L33
  • Epic Damage Reduction III L36
  • Epic Palemaster L21
  • Epic Prowess L24
  • Epic Reflexes L39
  • Epic Spell Focus (Transmutation) L23
  • Epic Spell: Epic Mage Armor L29
  • Epic Spell: Epic Warding L35
  • Epic Summon Fallen Angel L26
  • Epic Weapon Focus (greatsword) L21
  • Extend Spell L20
  • Greater Spell Focus (Transmutation) L12
  • Improved Combat Casting L21
  • Improved Critical (greatsword) L15
  • Iron Will L18
  • Large Stature L1
  • Lay on Hands L2
  • Mounted Combat L6
  • Player Menu L1
  • Remove Disease L4
  • Scribe Scroll L1
  • Shield Proficiency L2
  • Smite Evil L3
  • Spell Focus (Transmutation) L9
  • Stun Aura L10
  • Summon Fallen Angel L14
  • Summon Familiar L1
  • Summon Mount L6
  • Tough as Bone L16
  • Toughness L1
  • Turn Undead L4
  • Undead Graft I L15
  • Undead Graft II L17
  • Weapon Focus (greatsword) L3
  • Weapon Proficiency (Paladin) L2
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L2
  • Weapon Proficiency (wizard) L1

Equipment

  • Head _POLY_HELM
    • Bonus Feat Armor Proficiency (heavy)
    • Bonus Feat Weapon Proficiency (exotic)
    • Bonus Feat Weapon Proficiency (martial)
    • Bonus Feat Weapon Proficiency (simple)
  • Chest _POLY_ARMOR
    • Damage Vulnerability Cold 50% Damage Vulnerability
    • Immunity: Damage Type Fire 100%
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Immunity: Spells by Level Level 4 or Lower
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Spiked Surface Slashing 2d12 Damage
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Bonus Feat Dodge
    • Immunity: Damage Type Magical 25%
    • Immunity: Miscellaneous Knockdown
    • Bigby Protection +5
    • Immunity: Miscellaneous Paralysis
    • Immunity: Specific Spell Bigby's Interposing Hand
    • Immunity: Damage Type Slashing 20%
    • Immunity: Damage Type Piercing 20%
    • Bigby Protection +3
    • Bonus Feat Dodge
    • Immunity: Damage Type Bludgeoning 20%
    • Ability Bonus Constitution +12
    • Ability Bonus Dexterity +12
    • Ability Bonus Strength +12
    • Regeneration +20
    • Saving Throw Bonus Universal +12
    • Skill Bonus Concentration +35
    • Skill Bonus Discipline +40
    • Regeneration +8
    • Ability Bonus Charisma +12
    • Ability Bonus Wisdom +12
    • Skill Bonus Disable Trap +15
    • Skill Bonus Listen +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Search +15
    • Skill Bonus Spot +15
    • AC Bonus +6
    • AC Bonus +9
  • Right Hand Harbinger Kin +3
    • Damage Vulnerability Cold 10% Damage Vulnerability
    • Immunity: Damage Type Fire 20%
    • Keen
    • On Hit Blindness DC=44 25% / 1 Round
    • Visual Effect Infernal
    • Regeneration: Vampiric +5
    • Damage Bonus Fire 2d12 Damage
    • Enhancement Bonus +10
    • Damage Bonus Magical 1d12 Damage
    • Damage Bonus Negative Energy 1d12 Damage
    • Damage Bonus Slashing 2d12 Damage
Export sheet (text)

Last played 2026-08-04