
Statistics
- 11STR
- 10DEX
- 10CON
- 14INT
- 9WIS
- 28CHA
- 58AC
- 570HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Move Silently43
- Spot43
- Hide36
- Pick Pocket21
- Taunt21
- Tumble21
Feats 60
- Alertness L1
- Animal Companion L1
- Armor Proficiency (heavy) L9
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L36
- Associates Control L1
- Aura of Courage L12
- Blind-Fight L39
- Collectibles Menu L1
- Divine Grace L9
- Divine Health L9
- Divine Might L15
- Divine Shield L18
- Energy Resistance, Acid I L35
- Energy Resistance, Acid II L38
- Energy Resistance, Fire I L26
- Energy Resistance, Fire II L29
- Energy Resistance, Fire III L32
- Epic Character L21
- Epic Shifter L21
- Epic Weapon Focus (scythe) L24
- Expertise L30
- Fly L1
- Greater Spell Focus (Transmutation) L6
- Greater Wildshape I (wyrmling shape) L6
- Greater Wildshape II L8
- Greater Wildshape III L11
- Greater Wildshape IV L19
- Heal Ally L10
- Humanoid Shape L14
- Improved Critical (scythe) L27
- Improved Expertise L33
- Infinite Greater Wildshape I L10
- Infinite Greater Wildshape II L14
- Infinite Greater Wildshape III L19
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Lay on Hands L9
- Mounted Combat L20
- Nature Sense L1
- Player Menu L1
- Power Attack L9
- Remove Disease L15
- Resist Nature's Lure L4
- Shield Proficiency L1
- Smite Evil L12
- Spell Focus (Transmutation) L3
- Summon Mount L20
- Trackless Step L3
- Turn Undead L15
- Undead Shape L23
- Weapon Focus (scythe) L21
- Weapon Proficiency (Paladin) L9
- Weapon Proficiency (druid) L1
- Weapon Proficiency (exotic) L12
- Weapon Proficiency (martial) L9
- Weapon Proficiency (simple) L9
- Wild Shape L5
- Woodland Stride L2
Equipment
Head Frozen Tiara- AC Bonus +6
- Bonus Spell Slot of Level Sorcerer Level 7
- Bonus Spell Slot of Level Sorcerer Level 7
- Bonus Spell Slot of Level Sorcerer Level 8
- Bonus Spell Slot of Level Sorcerer Level 8
- Bonus Spell Slot of Level Sorcerer Level 9
- Bonus Spell Slot of Level Sorcerer Level 9
- Bonus Spell Slot of Level Wizard Level 7
- Bonus Spell Slot of Level Wizard Level 7
- Bonus Spell Slot of Level Wizard Level 8
- Bonus Spell Slot of Level Wizard Level 8
- Bonus Spell Slot of Level Wizard Level 9
- Bonus Spell Slot of Level Wizard Level 9
- Damage Resistance Cold Resist 15 / -
- Immunity: Damage Type Cold 5%
- Spell Enhancement Ice Storm 2d6 Damage
- Regeneration +4
- Skill Bonus Concentration +15
Chest Hellforged Plate of Tormented Souls- Ability Bonus Strength +6
- AC Bonus +7
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Light Normal (15m) Red
- Regeneration +4
- Skill Bonus Discipline +10
- Spell Resistance 50
Boots Black Dragon Slippers- Ability Bonus Dexterity +6
- AC Bonus +6
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 9
- Bonus Spell Slot of Level Cleric Level 9
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Haste
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Electrical 5%
- Regeneration +4
- Skill Bonus Discipline +15
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Constitution +6
Right Hand Ahriman's Halberd of Sacrifice- Arcane Spell Failure +50%
- Bonus Feat Sneak Attack (+2d6)
- Damage Bonus Bludgeoning 2d12 Damage
- Enhancement Bonus +7
- Keen
- Massive Criticals 200 Damage
- On Hit Ahriman's Sacrifice (1d50 Pure and 1d50 Fire damage) Level 1 10%
- On Hit Hold DC=44 25% / 1 Round
- Regeneration: Vampiric +20
- Skill Bonus Intimidate +10
- Visual Effect Drip, Red, No Glow
Cloak Enchanter's Veil- Ability Bonus Charisma +12
- AC Bonus +7
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Ranger Level 4
- Extend Blinding Speed (10 rounds)
- Freedom of Movement
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +5
Left Ring Ring of Insanity- Decreased Skill Modifier Concentration -10
- Decreased Skill Modifier Discipline -10
- Immunity: Miscellaneous Mind-Affecting Spells
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Amulet Amulet of Spell Resilience- AC Bonus +6
- Dispel Protection +5
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Spellcraft +5
Belt Girdle of Radiant Valor- Ability Bonus Charisma +6
- Ability Bonus Wisdom +6
- Bonus Feat Extra Turning
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Cleric Level 2
- Bonus Spell Slot of Level Cleric Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Extend Divine Might (10 rounds)
- Extend Divine Shield (10 rounds)
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Export sheet (text)
Last played 2026-03-06