
Statistics
- 28STR
- 12DEX
- 12CON
- 8INT
- 14WIS
- 14CHA
- 64AC
- 944HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Taunt22
- Tumble19
- Hide5
Feats 67
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L29
- Associates Control L1
- Blind-Fight L2
- Cleave L1
- Collectibles Menu L1
- Dark Blessing L10
- Darkvision L1
- Deflect Arrows L19
- Devastating Critical (quarterstaff) L23
- Divine Might L12
- Divine Shield L15
- Epic Blackguard L21
- Epic Character L21
- Epic Fiendish Servant L26
- Epic Prowess L27
- Epic Skill Focus (Discipline) L21
- Epic Toughness I L32
- Epic Toughness II L35
- Epic Toughness III L36
- Epic Toughness IV L38
- Epic Toughness V L39
- Epic Weapon Focus (quarterstaff) L24
- Evasion L8
- Extend Spell L18
- Flurry of Blows L8
- Great Cleave L4
- Great Fortitude L1
- Great Strength I L30
- Great Strength II L33
- Ground Stomp L10
- Hardiness vs. Poisons L1
- Improved Critical (quarterstaff) L9
- Improved Unarmed Strike L8
- Iron Will L6
- Large Stature L1
- Lightning Reflexes L3
- Monk AC Bonus L8
- Monk Speed L20
- Overwhelming Critical (quarterstaff) L21
- Player Menu L1
- Power Attack L1
- Shield Proficiency L1
- Skill Focus (Discipline) L1
- Smite Good L10
- Sneak Attack, Blackguard (+1d6) L12
- Sneak Attack, Blackguard (+2d6) L15
- Sneak Attack, Blackguard (+3d6) L18
- Sneak Attack, Blackguard (+4d6) L23
- Sneak Attack, Blackguard (+5d6) L26
- Sneak Attack, Blackguard (+6d6) L29
- Sneak Attack, Blackguard (+7d6) L32
- Sneak Attack, Blackguard (+8d6) L35
- Sneak Attack, Blackguard (+9d6) L38
- Still Mind L20
- Stunning Fist L8
- Summon Fiend L13
- Toughness L1
- Turn Undead L11
- Use Poison L9
- Weapon Focus (quarterstaff) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (monk) L8
- Weapon Proficiency (simple) L1
- Weapon Specialization (quarterstaff) L6
Equipment
Head Crown of Spikes- AC Bonus +6
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Positive Energy Resist 5 / -
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spiked Surface Piercing 2d12 Damage
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Reflex +5
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Hand Staff of Hanged Men- Damage Bonus Divine 2d6 Damage
- Damage Bonus Negative Energy 2d10 Damage
- Damage Bonus Slashing 2d12 Damage
- Enhancement Bonus +7
- Keen
- On Crit Cast Spell Negative Energy Burst Level 5
- Visual Effect Evil
Cloak Enchanter's Veil- Ability Bonus Charisma +12
- AC Bonus +7
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Ranger Level 4
- Extend Blinding Speed (10 rounds)
- Freedom of Movement
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +5
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Ring Ring of Insanity- Decreased Skill Modifier Concentration -10
- Decreased Skill Modifier Discipline -10
- Immunity: Miscellaneous Mind-Affecting Spells
Amulet Amulet of Spell Resilience- AC Bonus +6
- Dispel Protection +5
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Spellcraft +5
Belt Girdle of Radiant Valor- Ability Bonus Charisma +6
- Ability Bonus Wisdom +6
- Bonus Feat Extra Turning
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Cleric Level 2
- Bonus Spell Slot of Level Cleric Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Extend Divine Might (10 rounds)
- Extend Divine Shield (10 rounds)
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Export sheet (text)
Last played 2026-09-16