
Hardcore hall of fame
- StatusFallen
- Level reached40 (max)
- Created2026-01-30
- Reached max2026-02-10
- Time to max11 days
- Fallen2026-02-26
- Balms used1
Biography
I will follow Big Mac (||)
Statistics
- 11STR
- 10DEX
- 10CON
- 14INT
- 9WIS
- 28CHA
- 54AC
- 530HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Creatures killed
- 1,077Brought downkilled while fighting
- 303Killing blowsfinished personally
- 73Different creatures
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Animal Empathy43
- Hide33
- Discipline23
- Taunt23
- Pick Pocket21
- Search21
- Tumble21
Feats 60
- Alertness L1
- Animal Companion L1
- Armor Proficiency (heavy) L9
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L39
- Associates Control L1
- Aura of Courage L12
- Blind-Fight L36
- Collectibles Menu L1
- Divine Grace L9
- Divine Health L9
- Divine Might L18
- Divine Shield L15
- Energy Resistance, Acid I L35
- Energy Resistance, Acid II L38
- Energy Resistance, Fire I L26
- Energy Resistance, Fire II L29
- Energy Resistance, Fire III L32
- Epic Character L21
- Epic Shifter L21
- Epic Weapon Focus (scythe) L30
- Expertise L21
- Fly L1
- Greater Spell Focus (Transmutation) L12
- Greater Wildshape I (wyrmling shape) L6
- Greater Wildshape II L8
- Greater Wildshape III L11
- Greater Wildshape IV L19
- Heal Ally L10
- Humanoid Shape L14
- Improved Critical (scythe) L27
- Improved Expertise L33
- Infinite Greater Wildshape I L10
- Infinite Greater Wildshape II L14
- Infinite Greater Wildshape III L19
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Lay on Hands L9
- Mounted Combat L20
- Nature Sense L1
- Player Menu L1
- Power Attack L6
- Remove Disease L15
- Resist Nature's Lure L4
- Shield Proficiency L1
- Smite Evil L12
- Spell Focus (Transmutation) L3
- Summon Mount L20
- Trackless Step L3
- Turn Undead L15
- Undead Shape L23
- Weapon Focus (scythe) L24
- Weapon Proficiency (Paladin) L9
- Weapon Proficiency (druid) L1
- Weapon Proficiency (exotic) L9
- Weapon Proficiency (martial) L9
- Weapon Proficiency (simple) L9
- Wild Shape L5
- Woodland Stride L2
Equipment
Head Crown of Thorns- Cast Spell Wounding Whispers (9) 1 Use/Day
- Damage Reduction +5 Soak 5 Damage
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 5 / -
- Damage Resistance Positive Energy Resist 5 / -
- Damage Resistance Sonic Resist 5 / -
- Decreased Skill Modifier Move Silently -6
- Regeneration +1
- Immunity: Miscellaneous Knockdown
Chest Hellforged Plate of Tormented Souls- Ability Bonus Strength +6
- AC Bonus +7
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Light Normal (15m) Red
- Regeneration +4
- Skill Bonus Discipline +10
- Spell Resistance 50
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Taunt +15
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Haste
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Dexterity +6
Right Hand Orcish Brutality Axe- Damage Bonus Bludgeoning 7d6 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Enhancement Bonus +7
- Keen
- Massive Criticals 1d10 Damage
- On Hit DeepCuts (2d20 Piercing damage) Level 2 10%
- On Hit Wounding DC=44
- Regeneration: Vampiric +8
- Skill Bonus Intimidate +10
- Visual Effect Ghost Fog
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Skill Bonus Pick Pocket +15
- Skill Bonus Taunt +14
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Skill Bonus Taunt +15
- Ability Bonus Charisma +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Skill Bonus Pick Pocket +11
- Skill Bonus Taunt +15
- Ability Bonus Charisma +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Amulet Master Kwai's Amulet- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
- AC Bonus +6
- Bonus Feat Alertness
- Damage Reduction +8 Soak 5 Damage
- Regeneration +4
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Discipline +15
- Skill Bonus Listen +15
- Skill Bonus Pick Pocket +15
- Skill Bonus Spot +15
Belt Greater Archers Belt- Damage Resistance Piercing Resist 30 / -
Arrows Arrow +5- Damage Bonus Piercing 2d6 Damage
Export sheet (text)
Last played 2026-09-18