
Statistics
- 16STR
- 8DEX
- 12CON
- 8INT
- 14WIS
- 26CHA
- 54AC
- 650HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Animal Empathy43
- Concentration31
- Tumble20
- Hide5
Feats 62
- Alertness L1
- Animal Companion L1
- Armor Proficiency (heavy) L11
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L30
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L9
- Cleave L6
- Collectibles Menu L1
- Dark Blessing L12
- Darkvision L1
- Divine Might L15
- Divine Shield L18
- Energy Resistance, Acid I L26
- Energy Resistance, Acid II L29
- Energy Resistance, Acid III L32
- Energy Resistance, Acid IV L35
- Energy Resistance, Electrical I L38
- Epic Character L21
- Epic Prowess L39
- Epic Shifter L21
- Epic Weapon Focus (scythe) L24
- Greater Spell Focus (Transmutation) L33
- Greater Wildshape I (wyrmling shape) L6
- Greater Wildshape II L8
- Greater Wildshape III L10
- Greater Wildshape IV L19
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Humanoid Shape L14
- Improved Critical (scythe) L36
- Infinite Greater Wildshape I L9
- Infinite Greater Wildshape II L14
- Infinite Greater Wildshape III L19
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Nature Sense L1
- Player Menu L1
- Power Attack L3
- Resist Nature's Lure L4
- Shield Proficiency L1
- Skill Affinity (Lore) L1
- Smite Good L12
- Sneak Attack, Blackguard (+1d6) L18
- Spell Focus (Transmutation) L27
- Stonecunning L1
- Summon Fiend L20
- Trackless Step L3
- Turn Undead L15
- Undead Shape L23
- Use Poison L11
- Weapon Focus (scythe) L21
- Weapon Proficiency (druid) L1
- Weapon Proficiency (exotic) L12
- Weapon Proficiency (martial) L11
- Weapon Proficiency (simple) L11
- Wild Shape L5
- Woodland Stride L2
Equipment
Head Soulwarden's Visage- AC Bonus +7
- Immunity: Damage Type Negative Energy 20%
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Specific Spell Harm
- Immunity: Specific Spell Inflict Critical Wounds
- Immunity: Specific Spell Inflict Light Wounds
- Immunity: Specific Spell Inflict Minor Wounds
- Immunity: Specific Spell Inflict Moderate Wounds
- Immunity: Specific Spell Inflict Serious Wounds
- Regeneration +5
- Skill Bonus Discipline +15
Chest The Black Ghost- AC Bonus +7
- Extend Shadow Evade (10 rounds)
- Immunity: Miscellaneous Sneak Attack
- Regeneration +5
- Skill Bonus Hide +50
- Skill Bonus Move Silently +50
- Use Limitation: Class Assassin
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
- Use Limitation: Class Shifter
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Ability Bonus Strength +6
Right Hand Serial Killer- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Damage Bonus Pure 10 Damage
- Enhancement Bonus +10
- Keen
- Visual Effect Drip, Red
Left Hand Moore's Insignia Shield- AC Bonus +6
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Regeneration +4
- Skill Bonus Discipline +10
- Spiked Surface Slashing 7d6 Damage
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Ability Bonus Charisma +6
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Charisma +6
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Ability Bonus Strength +6
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Export sheet (text)
Last played 2026-08-04