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vrock

  • RaceOrc
  • ClassesDruid 5Shifter 30Fighter 5
  • Level40
  • AlignmentChaotic Neutral

Statistics

  • 40STR
  • 28DEX
  • 32CON
  • 16INT
  • 14WIS
  • 8CHA
  • 54AC
  • 1050HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Animal Empathy43
  • Concentration43
  • Listen43
  • Discipline23
  • Tumble20
  • Heal4

Feats 56

  • Alertness L1
  • Animal Companion L1
  • Armor Proficiency (heavy) L12
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L27
  • Associates Control L1
  • Blind-Fight L9
  • Collectibles Menu L1
  • Darkvision L1
  • Energy Resistance, Acid I L32
  • Energy Resistance, Acid II L35
  • Energy Resistance, Fire I L26
  • Energy Resistance, Fire II L29
  • Energy Resistance, Fire III L38
  • Epic Character L21
  • Epic Damage Reduction I L33
  • Epic Damage Reduction II L36
  • Epic Damage Reduction III L39
  • Epic Prowess L24
  • Epic Shifter L21
  • Epic Weapon Focus (scythe) L21
  • Epic Will L30
  • Expertise L12
  • Greater Spell Focus (Transmutation) L6
  • Greater Wildshape I (wyrmling shape) L6
  • Greater Wildshape II L8
  • Greater Wildshape III L10
  • Greater Wildshape IV L19
  • Hardiness vs. Poisons L1
  • Humanoid Shape L13
  • Improved Critical (scythe) L14
  • Improved Expertise L15
  • Infinite Greater Wildshape I L9
  • Infinite Greater Wildshape II L13
  • Infinite Greater Wildshape III L19
  • Infinite Greater Wildshape IV L26
  • Infinite Humanoid Shape L23
  • Iron Will L18
  • Luck of Heroes L1
  • Nature Sense L1
  • Player Menu L1
  • Resist Nature's Lure L4
  • Shield Proficiency L1
  • Skill Focus (Animal Empathy) L1
  • Spell Focus (Transmutation) L3
  • Trackless Step L3
  • Undead Shape L23
  • Weapon Focus (scythe) L12
  • Weapon Proficiency (druid) L1
  • Weapon Proficiency (exotic) L1
  • Weapon Proficiency (martial) L12
  • Weapon Proficiency (simple) L12
  • Weapon Specialization (scythe) L16
  • Wild Shape L5
  • Woodland Stride L2

Equipment

  • Head _POLY_HELM
    • Bonus Feat Armor Proficiency (heavy)
    • Bonus Feat Weapon Proficiency (exotic)
    • Bonus Feat Weapon Proficiency (martial)
    • Bonus Feat Weapon Proficiency (simple)
  • Chest _POLY_ARMOR
    • Damage Reduction +6 Soak 15 Damage
    • Immunity: Damage Type Piercing 20%
    • Immunity: Damage Type Slashing 20%
    • Immunity: Miscellaneous Critical Hits
    • Immunity: Miscellaneous Death Magic
    • Immunity: Miscellaneous Disease
    • Immunity: Miscellaneous Level/Ability Drain
    • Immunity: Miscellaneous Mind-Affecting Spells
    • Immunity: Miscellaneous Paralysis
    • Immunity: Miscellaneous Poison
    • Spell Resistance 20
    • Immunity: Damage Type Negative Energy 20%
    • Immunity: Miscellaneous Fear
    • Immunity: Specific Spell Harm
    • Immunity: Specific Spell Inflict Critical Wounds
    • Immunity: Specific Spell Inflict Light Wounds
    • Immunity: Specific Spell Inflict Minor Wounds
    • Immunity: Specific Spell Inflict Moderate Wounds
    • Immunity: Specific Spell Inflict Serious Wounds
    • Immunity: Miscellaneous Knockdown
    • Arcane Spell Failure +50%
    • Darkvision
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Spiked Surface Slashing 7d6 Damage
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Immunity: Damage Type Cold 20%
    • Immunity: Damage Type Fire 20%
    • Immunity: Damage Type Electrical 20%
    • Regeneration +20
    • Skill Bonus Discipline +50
    • Ability Bonus Constitution +12
    • Ability Bonus Strength +12
    • Decreased Skill Modifier Hide -10
    • Decreased Skill Modifier Move Silently -10
    • Decreased Skill Modifier Open Lock -10
    • Decreased Skill Modifier Pick Pocket -10
    • Decreased Skill Modifier Tumble -10
    • Saving Throw Bonus: Specific Fortitude +12
    • Skill Bonus Concentration +10
    • Regeneration +20
    • Saving Throw Bonus: Specific Reflex +12
    • Saving Throw Bonus: Specific Will +12
    • Ability Bonus Dexterity +12
    • Ability Bonus Wisdom +12
    • AC Bonus +10
    • AC Bonus +6
  • Right Hand Risen Lord Scythe
    • Bonus Feat Cleave
    • Bonus Feat Whirlwind Attack
    • Visual Effect Evil
    • Keen
    • Visual Effect Drip, Red
    • On Hit Slow DC=48
    • Regeneration: Vampiric +2
    • Enhancement Bonus +20
    • Damage Bonus Bludgeoning 2d12 Damage
    • Damage Bonus Negative Energy 2d6 Damage
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Last played 2026-08-04