
Statistics
- 24STR
- 12DEX
- 8CON
- 16INT
- 16WIS
- 8CHA
- 72AC
- 618HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Discipline42
- Tumble40
- Use Magic Device40
- Intimidate4
Feats 59
- Alertness L1
- Armor Proficiency (light) L37
- Armor Skin L24
- Associates Control L1
- Blind-Fight L18
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Deflect Arrows L2
- Diamond Body L11
- Diamond Soul L12
- Dodge L1
- Empty Body L25
- Epic Character L21
- Epic Fortitude L39
- Epic Monk L36
- Epic Prowess L27
- Epic Superior Weapon Focus L33
- Epic Toughness I L33
- Epic Weapon Focus (quarterstaff) L21
- Epic Weapon Master L31
- Epic Weapon Specialization (unarmed strike) L36
- Epic Will L33
- Evasion L1
- Expertise L9
- Flurry of Blows L1
- Improved Critical (quarterstaff) L30
- Improved Evasion L9
- Improved Knockdown L6
- Improved Unarmed Strike L1
- Increased Multiplier L20
- Iron Will L36
- Ki Critical L22
- Ki Damage L16
- Ki Strike +1 L10
- Ki Strike +2 L13
- Ki Strike +3 L23
- Knockdown L6
- Mobility L3
- Monk AC Bonus L1
- Monk Speed L3
- Perfect Self L27
- Player Menu L1
- Purity of Body L5
- Quivering Palm L15
- Smell Surroundings L1
- Sneak Attack (+1d6) L37
- Spring Attack L6
- Still Mind L3
- Stunning Fist L1
- Superior Weapon Focus L20
- Weapon Finesse L1
- Weapon Focus (quarterstaff) L12
- Weapon Proficiency (monk) L1
- Weapon Proficiency (rogue) L37
- Weapon Specialization (unarmed strike) L10
- Weapon of Choice (quarterstaff) L16
- Whirlwind Attack L15
- Wholeness of Body L7
Equipment
Head Soulwarden's Visage- AC Bonus +7
- Immunity: Damage Type Negative Energy 20%
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Specific Spell Harm
- Immunity: Specific Spell Inflict Critical Wounds
- Immunity: Specific Spell Inflict Light Wounds
- Immunity: Specific Spell Inflict Minor Wounds
- Immunity: Specific Spell Inflict Moderate Wounds
- Immunity: Specific Spell Inflict Serious Wounds
- Regeneration +5
- Skill Bonus Discipline +15
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Right Hand The Icy Blue Flame- Damage Bonus Cold 2d10 Damage
- Damage Bonus Fire 2d10 Damage
- Damage Bonus Slashing 2d10 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Keen
- Light Bright (20m) Blue
- Saving Throw Bonus Cold +5
- Saving Throw Bonus Fire +5
- Visual Effect Fire, Blue
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Amulet Cold Iron Amulet- Ability Bonus Strength +6
- AC Bonus +7
- Bonus Feat Dodge
- Haste
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +15
- Skill Bonus Discipline +15
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
Export sheet (text)
Last played 2026-08-04