
TEST DIV Test
- RacePixie
- ClassesRogue 13Divine Champion 20Weapon Master 7
- Level40
- AlignmentChaotic Neutral
Statistics
- 10STR
- 28DEX
- 14CON
- 12INT
- 8WIS
- 16CHA
- 75AC
- 668HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Disable Trap42
- Pick Pocket42
- Use Magic Device42
- Tumble40
- Open Lock32
- Hide20
- Intimidate4
- Heal3
Feats 59
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L11
- Armor Skin L26
- Associates Control L1
- Blind-Fight L1
- Collectibles Menu L1
- Darkvision L1
- Defensive Roll L39
- Divine Wrath L23
- Dodge L1
- Epic Character L21
- Epic Divine Champion L30
- Epic Dodge L39
- Epic Prowess L37
- Epic Weapon Focus (rapier) L22
- Evasion L2
- Expertise L6
- Fly L1
- Great Charisma I L24
- Great Charisma II L28
- Great Charisma III L33
- Great Dexterity I L36
- Improved Critical (rapier) L15
- Improved Evasion L10
- Increased Multiplier L18
- Ki Critical L20
- Ki Damage L14
- Lay on Hands L11
- Mobility L9
- Player Menu L1
- Sacred Defense L12
- Self-Concealment I L21
- Self-Concealment II L24
- Self-Concealment III L27
- Self-Concealment IV L30
- Self-Concealment V L33
- Shield Proficiency L11
- Small Stature L1
- Smite Evil L13
- Sneak Attack (+1d6) L1
- Sneak Attack (+2d6) L3
- Sneak Attack (+3d6) L5
- Sneak Attack (+4d6) L7
- Sneak Attack (+5d6) L9
- Sneak Attack (+6d6) L21
- Sneak Attack (+7d6) L39
- Spring Attack L12
- Superior Weapon Focus L18
- Toughness L18
- Uncanny Dodge I L3
- Uncanny Dodge II L6
- Uncanny Dodge III L21
- Weapon Finesse L1
- Weapon Focus (rapier) L3
- Weapon Proficiency (martial) L11
- Weapon Proficiency (rogue) L1
- Weapon Proficiency (simple) L11
- Weapon of Choice (rapier) L14
- Whirlwind Attack L12
Equipment
Head Nordock Craft Stats Helmet- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- AC Bonus +6
- Haste
- Damage Resistance Cold Resist 5 / -
Chest Cloth- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Skill Bonus Discipline +15
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Hand Touch of Death- Damage Bonus Cold 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus Slashing 2d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Negative Energy 5%
- Keen
- Massive Criticals 25 Damage
- On Crit Cast Spell Negative Energy Burst Level 5
- Regeneration: Vampiric +5
- Skill Bonus Disable Trap +10
- Skill Bonus Pick Pocket +10
- Visual Effect Snow
Left Hand Moore's Insignia Shield- AC Bonus +6
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Regeneration +4
- Skill Bonus Discipline +10
- Spiked Surface Slashing 7d6 Damage
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Discipline +15
- Ability Bonus Charisma +6
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Negative Energy Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Ability Bonus Dexterity +6
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Disable Trap +15
- Skill Bonus Pick Pocket +15
- Ability Bonus Wisdom +6
Belt Crafted Gold Warding Buckle- AC Bonus +6
- Regeneration +2
- Immunity: Miscellaneous Knockdown
- Saving Throw Bonus Universal +4
Export sheet (text)
Last played 2026-08-04