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TEST demsk Test

vrock

  • RaceDemon
  • ClassesFighter 5Druid 5Shifter 30
  • Level40
  • AlignmentChaotic Evil

Statistics

  • 16STR
  • 8DEX
  • 19CON
  • 13INT
  • 20WIS
  • 8CHA
  • 64AC
  • 770HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Concentration43
  • Spot42
  • Discipline23
  • Search21
  • Tumble20
  • Ride7
  • Spellcraft1

Feats 54

  • Alertness L1
  • Animal Companion L3
  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L36
  • Associates Control L1
  • Blind-Fight L6
  • Collectibles Menu L1
  • Darkvision L1
  • Energy Resistance, Acid I L26
  • Energy Resistance, Acid II L29
  • Energy Resistance, Acid III L32
  • Energy Resistance, Acid IV L35
  • Energy Resistance, Electrical I L38
  • Epic Character L21
  • Epic Damage Reduction I L24
  • Epic Damage Reduction II L27
  • Epic Damage Reduction III L30
  • Epic Prowess L33
  • Epic Shifter L21
  • Epic Weapon Focus (scythe) L21
  • Epic Will L39
  • Expertise L12
  • Greater Spell Focus (Transmutation) L9
  • Greater Wildshape I (wyrmling shape) L10
  • Greater Wildshape II L12
  • Greater Wildshape III L14
  • Greater Wildshape IV L19
  • Hellfire Aura L10
  • Humanoid Shape L16
  • Improved Critical (scythe) L18
  • Infinite Greater Wildshape I L13
  • Infinite Greater Wildshape II L16
  • Infinite Greater Wildshape III L19
  • Infinite Greater Wildshape IV L26
  • Infinite Humanoid Shape L23
  • Iron Will L15
  • Large Stature L1
  • Nature Sense L3
  • Player Menu L1
  • Resist Nature's Lure L7
  • Shield Proficiency L1
  • Spell Focus (Transmutation) L3
  • Trackless Step L5
  • Undead Shape L23
  • Weapon Focus (scythe) L2
  • Weapon Proficiency (druid) L3
  • Weapon Proficiency (exotic) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1
  • Weapon Specialization (scythe) L8
  • Wild Shape L9
  • Woodland Stride L4

Equipment

  • Head Crown of Spikes
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest Advanced Power Armor
    • Cast Spell Lesser Spell Mantle (9) Unlimited Uses/Day
    • Ability Bonus Constitution +12
    • Ability Bonus Strength +12
    • AC Bonus +7
    • Arcane Spell Failure +50%
    • Darkvision
    • Decreased Skill Modifier Hide -50
    • Decreased Skill Modifier Move Silently -50
    • Decreased Skill Modifier Open Lock -50
    • Decreased Skill Modifier Pick Pocket -50
    • Decreased Skill Modifier Tumble -10
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Immunity: Miscellaneous Knockdown
    • Legendary Property Devastating Critical Effects Immunity
    • Regeneration +5
    • Saving Throw Bonus: Specific Fortitude +12
    • Skill Bonus Discipline +15
  • Boots Kubota Combat Slippers
    • Ability Bonus Constitution +12
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Nordock Craft Holy Bracers
    • Ability Bonus Charisma +4
    • Ability Bonus Constitution +2
    • Ability Bonus Wisdom +2
    • Bonus Spell Slot of Level Cleric Level 7
    • Bonus Spell Slot of Level Cleric Level 8
    • Bonus Spell Slot of Level Cleric Level 9
    • Bonus Spell Slot of Level Druid Level 7
    • Bonus Spell Slot of Level Druid Level 8
    • Bonus Spell Slot of Level Druid Level 9
    • Bonus Spell Slot of Level Paladin Level 2
    • Bonus Spell Slot of Level Paladin Level 3
    • Bonus Spell Slot of Level Paladin Level 4
    • Use Limitation: Class Blackguard
    • Use Limitation: Class Cleric
    • Use Limitation: Class Divine Champion
    • Use Limitation: Class Druid
    • Use Limitation: Class Paladin
    • Immunity: Spells by Level Level 6 or Lower
  • Right Hand Serial Killer
    • Damage Bonus Bludgeoning 2d12 Damage
    • Damage Bonus Negative Energy 2d6 Damage
    • Damage Bonus Pure 10 Damage
    • Enhancement Bonus +10
    • Keen
    • Visual Effect Drip, Red
  • Left Hand Moore's Insignia Shield
    • AC Bonus +6
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Regeneration +4
    • Skill Bonus Discipline +10
    • Spiked Surface Slashing 7d6 Damage
  • Cloak Shroud of the Elements
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Dexterity +6
    • Ability Bonus Wisdom +6
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Damage Resistance Bludgeoning Resist 10 / -
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Dexterity +6
    • Ability Bonus Wisdom +6
  • Amulet Cold Iron Amulet
    • Ability Bonus Strength +6
    • AC Bonus +7
    • Bonus Feat Dodge
    • Haste
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Concentration +15
    • Skill Bonus Discipline +15
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
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Last played 2026-08-04