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TEST CV Test

vrock

  • RaceAzer
  • ClassesFighter 5Druid 5Shifter 30
  • Level40
  • AlignmentTrue Neutral

Statistics

  • 32STR
  • 28DEX
  • 36CON
  • 14INT
  • 26WIS
  • 8CHA
  • 53AC
  • 1130HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Animal Empathy43
  • Concentration43
  • Spot43
  • Discipline21
  • Search21
  • Tumble20

Feats 59

  • Alertness L3
  • Animal Companion L2
  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L24
  • Associates Control L1
  • Battle Training vs. Giants L1
  • Battle Training vs. Goblins L1
  • Battle Training vs. Orcs L1
  • Blind-Fight L9
  • Collectibles Menu L1
  • Darkvision L1
  • Energy Resistance, Acid I L39
  • Energy Resistance, Cold I L23
  • Energy Resistance, Cold II L26
  • Energy Resistance, Cold III L35
  • Energy Resistance, Cold IV L36
  • Energy Resistance, Cold V L38
  • Epic Character L21
  • Epic Prowess L27
  • Epic Shifter L21
  • Epic Skill Focus (Animal Empathy) L33
  • Epic Weapon Focus (scythe) L21
  • Epic Will L30
  • Expertise L6
  • Greater Wildshape I (wyrmling shape) L7
  • Greater Wildshape II L12
  • Greater Wildshape III L14
  • Greater Wildshape IV L20
  • Hardiness vs. Poisons L1
  • Hardiness vs. Spells L1
  • Humanoid Shape L17
  • Improved Critical (scythe) L11
  • Improved Expertise L15
  • Infinite Greater Wildshape I L13
  • Infinite Greater Wildshape II L17
  • Infinite Greater Wildshape III L20
  • Infinite Greater Wildshape IV L26
  • Infinite Humanoid Shape L23
  • Iron Will L12
  • Luck of Heroes L1
  • Nature Sense L2
  • Outsider Shape L29
  • Player Menu L1
  • Resist Nature's Lure L5
  • Shield Proficiency L1
  • Skill Affinity (Lore) L1
  • Spell Penetration L18
  • Stonecunning L1
  • Trackless Step L4
  • Undead Shape L32
  • Weapon Focus (scythe) L9
  • Weapon Proficiency (druid) L2
  • Weapon Proficiency (exotic) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1
  • Wild Shape L6
  • Woodland Stride L3

Equipment

  • Head _POLY_HELM
    • Bonus Feat Armor Proficiency (heavy)
    • Bonus Feat Weapon Proficiency (exotic)
    • Bonus Feat Weapon Proficiency (martial)
    • Bonus Feat Weapon Proficiency (simple)
  • Chest _POLY_ARMOR
    • Damage Reduction +5 Soak 15 Damage
    • Immunity: Spells by Level Level 8 or Lower
    • True Seeing
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Spiked Surface Piercing 2d12 Damage
    • Immunity: Miscellaneous Knockdown
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Damage Vulnerability Acid 5% Damage Vulnerability
    • Damage Vulnerability Fire 5% Damage Vulnerability
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • On Crit Cast Spell Cure Serious Wounds Level 15
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Spiked Surface Slashing 7d6 Damage
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Immunity: Damage Type Cold 20%
    • Immunity: Damage Type Fire 20%
    • Damage Resistance Negative Energy Resist 10 / -
    • Immunity: Damage Type Electrical 20%
    • Skill Bonus Discipline +35
    • Skill Bonus Hide +10
    • Skill Bonus Move Silently +11
    • Skill Bonus Spellcraft +15
    • Skill Bonus Spot +10
    • Regeneration +20
    • Ability Bonus Constitution +12
    • Ability Bonus Strength +6
    • Skill Bonus Concentration +10
    • Regeneration +16
    • Saving Throw Bonus: Specific Will +12
    • Saving Throw Bonus: Specific Reflex +12
    • Ability Bonus Dexterity +12
    • Ability Bonus Wisdom +12
    • AC Bonus +9
    • AC Bonus +6
  • Right Hand Rakshasa Staff
    • Bonus Feat Dodge
    • Bonus Feat Knockdown
    • Keen
    • Visual Effect Drip, Red
    • On Hit Slow DC=48
    • Saving Throw Bonus Universal +2
    • Damage Bonus Fire 1d10 Damage
    • Enhancement Bonus +20
    • Damage Bonus Bludgeoning 2d12 Damage
    • Damage Bonus Negative Energy 2d6 Damage
Export sheet (text)

Last played 2026-08-04