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TEST Arner Test

vrock

  • RaceAzer
  • ClassesDruid 29Fighter 1Shifter 10
  • Level40
  • AlignmentTrue Neutral

Statistics

  • 20STR
  • 20DEX
  • 30CON
  • 14INT
  • 28WIS
  • 8CHA
  • 49AC
  • 1002HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Animal Empathy43
  • Spellcraft43
  • Tumble20

Feats 62

  • Alertness L1
  • Animal Companion L1
  • Armor Proficiency (heavy) L7
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L21
  • Associates Control L1
  • Automatic Quicken Spell I L30
  • Automatic Quicken Spell II L33
  • Automatic Quicken Spell III L35
  • Battle Training vs. Giants L1
  • Battle Training vs. Goblins L1
  • Battle Training vs. Orcs L1
  • Collectibles Menu L1
  • Darkvision L1
  • Elemental Shape L27
  • Elemental Shape (2x day) L28
  • Elemental Shape (3x day) L30
  • Energy Resistance, Cold I L36
  • Energy Resistance, Cold II L39
  • Energy Resistance, Cold III L39
  • Epic Character L21
  • Epic Druid L32
  • Epic Spell Penetration L27
  • Expertise L6
  • Extend Spell L12
  • Greater Spell Penetration L15
  • Greater Wildshape I (wyrmling shape) L14
  • Greater Wildshape II L16
  • Greater Wildshape III L18
  • Greater Wildshape IV L24
  • Hardiness vs. Poisons L1
  • Hardiness vs. Spells L1
  • Humanoid Shape L20
  • Improved Elemental Shape L31
  • Improved Expertise L7
  • Infinite Elemental Shape L37
  • Infinite Greater Wildshape I L17
  • Infinite Greater Wildshape II L20
  • Infinite Greater Wildshape III L24
  • Infinite Wildshape L33
  • Maximize Spell L18
  • Nature Sense L1
  • Outsider Shape L24
  • Player Menu L1
  • Quicken Spell L9
  • Resist Nature's Lure L4
  • Shield Proficiency L1
  • Skill Affinity (Lore) L1
  • Spell Penetration L3
  • Stonecunning L1
  • Trackless Step L3
  • Venom Immunity L10
  • Weapon Proficiency (druid) L1
  • Weapon Proficiency (martial) L7
  • Weapon Proficiency (simple) L7
  • Wild Shape L5
  • Wild Shape (2x day) L6
  • Wild Shape (3x day) L8
  • Wild Shape (4x day) L11
  • Wild Shape (5x day) L25
  • Woodland Stride L2

Equipment

  • Head _POLY_HELM
    • Bonus Feat Armor Proficiency (heavy)
    • Bonus Feat Weapon Proficiency (exotic)
    • Bonus Feat Weapon Proficiency (martial)
    • Bonus Feat Weapon Proficiency (simple)
  • Chest _POLY_ARMOR
    • Damage Reduction +5 Soak 15 Damage
    • Immunity: Spells by Level Level 8 or Lower
    • True Seeing
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Spiked Surface Piercing 2d12 Damage
    • Immunity: Miscellaneous Knockdown
    • Arcane Spell Failure +50%
    • Darkvision
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Immunity: Damage Type Cold 15%
    • Immunity: Damage Type Fire 15%
    • Bonus Feat Extra Turning
    • Extend Divine Might (10 rounds)
    • Extend Divine Shield (10 rounds)
    • Immunity: Damage Type Electrical 15%
    • Skill Bonus Discipline +40
    • Skill Bonus Hide +10
    • Skill Bonus Move Silently +11
    • Skill Bonus Spellcraft +15
    • Skill Bonus Spot +10
    • Regeneration +20
    • Ability Bonus Constitution +12
    • Ability Bonus Strength +12
    • Decreased Skill Modifier Hide -10
    • Decreased Skill Modifier Move Silently -10
    • Decreased Skill Modifier Open Lock -10
    • Decreased Skill Modifier Pick Pocket -10
    • Decreased Skill Modifier Tumble -10
    • Saving Throw Bonus: Specific Fortitude +12
    • Skill Bonus Concentration +20
    • Saving Throw Bonus: Specific Will +12
    • Ability Bonus Dexterity +12
    • Ability Bonus Wisdom +12
    • Ability Bonus Charisma +6
    • AC Bonus +9
  • Right Hand Rakshasa Staff
    • Bonus Feat Dodge
    • Bonus Feat Knockdown
    • Damage Resistance Cold Resist 10 / -
    • Immunity: Damage Type Cold 10%
    • Keen
    • On Crit Cast Spell Level 2
    • Visual Effect Absorb, White
    • On Hit Slow DC=32
    • Saving Throw Bonus Universal +2
    • Damage Bonus Fire 1d10 Damage
    • Enhancement Bonus +9
    • Damage Bonus Cold 2d12 Damage
    • Damage Bonus Magical 1d6 Damage
    • Damage Bonus Slashing 2d10 Damage
Export sheet (text)

Last played 2026-08-04