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TEST Cystana Test

volander

  • RaceDrider
  • ClassesRogue 2Fighter 8Shadowdancer 30
  • Level40
  • AlignmentChaotic Evil

Statistics

  • 14STR
  • 30DEX
  • 14CON
  • 10INT
  • 8WIS
  • 8CHA
  • 67AC
  • 692HP
  • 26BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Hide43
  • Move Silently43
  • Tumble40
  • Use Magic Device13

Feats 58

  • Ambidexterity L1
  • Armor Proficiency (heavy) L2
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L2
  • Armor Skin L27
  • Associates Control L1
  • Aura of Doom L10
  • Blind-Fight L3
  • Cast Darkness L1
  • Collectibles Menu L1
  • Darkvision L1
  • Defensive Roll L15
  • Dodge L7
  • Epic Character L21
  • Epic Dodge L35
  • Epic Prowess L36
  • Epic Shadowdancer L21
  • Epic Shadowlord L23
  • Epic Weapon Focus (handaxe) L30
  • Epic Will L39
  • Evasion L10
  • Great Dexterity I L24
  • Great Dexterity II L38
  • Great Fortitude L15
  • Hardiness vs. Enchantments L1
  • Hide in Plain Sight L11
  • Immunity To Sleep L1
  • Improved Critical (handaxe) L12
  • Improved Evasion L20
  • Iron Will L9
  • Large Stature L1
  • Lightning Reflexes L18
  • Luck of Heroes L1
  • Mobility L9
  • Player Menu L1
  • Self-Concealment I L21
  • Self-Concealment II L26
  • Self-Concealment III L29
  • Self-Concealment IV L32
  • Self-Concealment V L33
  • Shadow Daze L13
  • Shadow Evade L14
  • Shield Proficiency L2
  • Slippery Mind L17
  • Sneak Attack (+1d6) L1
  • Summon Shadow L15
  • Toughness L3
  • Two-Weapon Fighting L1
  • Uncanny Dodge I L12
  • Uncanny Dodge II L15
  • Uncanny Dodge III L20
  • Weapon Finesse L2
  • Weapon Focus (handaxe) L5
  • Weapon Proficiency (Elf) L1
  • Weapon Proficiency (martial) L2
  • Weapon Proficiency (rogue) L1
  • Weapon Proficiency (simple) L2
  • Weapon Specialization (handaxe) L6

Equipment

  • Head Crown of Spikes
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest Celestial Harmony
    • Ability Bonus Dexterity +12
    • AC Bonus +6
    • Arcane Spell Failure +50%
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Fire 10%
    • Regeneration +5
    • Saving Throw Bonus Universal +5
    • Spell Resistance 50
  • Boots Celestial Plate Greaves
    • Cast Spell Ground Stomp 5 Uses/Day
    • Ability Bonus Constitution +6
    • AC Bonus +6
    • Haste
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Magical 5%
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Bonus Feat Knockdown
    • Damage Resistance Cold Resist 10 / -
    • Skill Bonus Taunt +15
    • Ability Bonus Constitution +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Right Hand Meat Carver
    • Damage Bonus Bludgeoning 7d6 Damage
    • Enhancement Bonus +7
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Keen
    • Massive Criticals 7d6 Damage
    • On Crit Cast Spell Butcher Revenge (heals you by 2% of your missing health) Level 2
    • Skill Bonus Discipline +10
    • Visual Effect Absorb, Grey
  • Left Hand Meat Carver
    • Damage Bonus Bludgeoning 7d6 Damage
    • Enhancement Bonus +7
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Keen
    • Massive Criticals 7d6 Damage
    • On Crit Cast Spell Butcher Revenge (heals you by 2% of your missing health) Level 2
    • Skill Bonus Discipline +10
    • Visual Effect Absorb, Grey
  • Cloak Enchanter's Veil
    • Ability Bonus Charisma +12
    • AC Bonus +7
    • Bonus Spell Slot of Level Assassin Level 2
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Bonus Spell Slot of Level Ranger Level 4
    • Extend Blinding Speed (10 rounds)
    • Freedom of Movement
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +5
  • Amulet Master Kwai's Amulet
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
    • AC Bonus +6
    • Bonus Feat Alertness
    • Damage Reduction +8 Soak 5 Damage
    • Regeneration +4
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Discipline +15
    • Skill Bonus Listen +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Spot +15
  • Belt Whispering Sash
    • Bigby Protection +3
    • Bonus Feat Dodge
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Disable Trap +15
    • Skill Bonus Listen +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Search +15
    • Skill Bonus Spot +15
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Last played 2026-08-04