
Rick Amenfree II HC: Active
- RaceAzer
- ClassesMonk 10Fighter 8Weapon Master 22
- Level40
- AlignmentLawful Good
Hardcore hall of fame
- StatusActive
- Level reached40 (max)
- Created2026-06-02
- Reached max2026-06-06
- Time to max3.2 days
- Balms used3
Statistics
- 28STR
- 14DEX
- 14CON
- 14INT
- 14WIS
- 8CHA
- 71AC
- 780HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Ride43
- Tumble40
- Spot22
- Pick Pocket21
- Intimidate4
Feats 65
- Armor Proficiency (heavy) L2
- Armor Proficiency (light) L2
- Armor Proficiency (medium) L2
- Armor Skin L40
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L21
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Deflect Arrows L18
- Dodge L3
- Epic Character L21
- Epic Prowess L36
- Epic Superior Weapon Focus L24
- Epic Weapon Focus (quarterstaff) L24
- Epic Weapon Master L22
- Epic Weapon Specialization (quarterstaff) L31
- Evasion L1
- Expertise L1
- Flurry of Blows L1
- Great Cleave L15
- Great Strength I L30
- Great Strength II L33
- Great Strength III L36
- Great Strength IV L39
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Improved Critical (quarterstaff) L9
- Improved Evasion L33
- Improved Expertise L24
- Improved Knockdown L28
- Improved Unarmed Strike L1
- Increased Multiplier L12
- Ki Critical L14
- Ki Damage L8
- Ki Strike +1 L37
- Knockdown L28
- Mobility L3
- Monk AC Bonus L1
- Monk Speed L19
- Mounted Combat L18
- Overwhelming Critical (quarterstaff) L27
- Player Menu L1
- Power Attack L12
- Purity of Body L21
- Shield Proficiency L2
- Skill Affinity (Lore) L1
- Spring Attack L6
- Still Mind L19
- Stonecunning L1
- Stunning Fist L1
- Superior Weapon Focus L12
- Toughness L27
- Weapon Focus (quarterstaff) L2
- Weapon Proficiency (martial) L2
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L2
- Weapon Specialization (quarterstaff) L5
- Weapon Specialization (unarmed strike) L37
- Weapon of Choice (quarterstaff) L8
- Whirlwind Attack L7
- Wholeness of Body L30
Equipment
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Regeneration +4
- Skill Bonus Pick Pocket +15
- Ability Bonus Constitution +6
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Wisdom +6
Right Hand Staff of Hanged Men- Damage Bonus Divine 2d6 Damage
- Damage Bonus Negative Energy 2d10 Damage
- Damage Bonus Slashing 2d12 Damage
- Enhancement Bonus +7
- Keen
- On Crit Cast Spell Negative Energy Burst Level 5
- Visual Effect Evil
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Werdna's Envy- Bigby Protection +5
- Immunity: Miscellaneous Paralysis
- Immunity: Specific Spell Bigby's Interposing Hand
- Regeneration +4
- Saving Throw Bonus Universal +5
Right Ring Ring of Insanity- Decreased Skill Modifier Concentration -10
- Decreased Skill Modifier Discipline -10
- Immunity: Miscellaneous Mind-Affecting Spells
Amulet Cold Iron Amulet- Ability Bonus Strength +6
- AC Bonus +7
- Bonus Feat Dodge
- Haste
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +15
- Skill Bonus Discipline +15
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Skill Bonus Discipline +10
- Skill Bonus Pick Pocket +15
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Export sheet (text)
Last played 2026-06-10