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TEST tensv2 Test

vipora

  • RaceLich
  • ClassWizard 40
  • Level40
  • AlignmentChaotic Evil

Statistics

  • 10STR
  • 8DEX
  • 14CON
  • 28INT
  • 14WIS
  • 8CHA
  • 36AC
  • 520HP
  • 20BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Concentration43
  • Spellcraft43
  • Lore26
  • Discipline21
  • Tumble21
  • Pick Pocket20

Feats 36

  • Archwizard L40
  • Armor Skin L27
  • Associates Control L1
  • Blind-Fight L12
  • Collectibles Menu L1
  • Darkvision L1
  • Energy Resistance, Fire I L36
  • Epic Character L21
  • Epic Prowess L33
  • Epic Reflexes L24
  • Epic Spell Focus (Evocation) L38
  • Epic Spell Focus (Transmutation) L26
  • Epic Spell: Epic Mage Armor L23
  • Epic Spell: Epic Warding L32
  • Epic Weapon Focus (longsword) L21
  • Epic Will L30
  • Epic Wizard L21
  • Extend Spell L5
  • Greater Spell Focus (Evocation) L35
  • Greater Spell Focus (Transmutation) L20
  • Harm Self L10
  • Improved Critical (longsword) L18
  • Lightning Reflexes L15
  • Luck of Heroes L1
  • Maximize Spell L10
  • Paralyzing Touch L1
  • Player Menu L1
  • Scribe Scroll L1
  • Shield Proficiency L39
  • Spell Focus (Evocation) L29
  • Spell Focus (Transmutation) L15
  • Summon Familiar L1
  • Toughness L9
  • Weapon Focus (longsword) L6
  • Weapon Proficiency (martial) L3
  • Weapon Proficiency (wizard) L1

Equipment

  • Head Crown of Spikes
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest Nordock Craft Wizard Robe
    • Ability Bonus Constitution +2
    • Ability Bonus Intelligence +4
    • AC Bonus +6
    • Damage Reduction +7 Soak 10 Damage
    • Regeneration +2
    • Skill Bonus Concentration +10
    • Use Limitation: Class Wizard
    • Skill Bonus Discipline +5
  • Boots Nordock Craft Heavy Boots
    • Ability Bonus Constitution +6
    • Ability Bonus Strength +2
    • Haste
    • Regeneration +2
    • Saving Throw Bonus Universal +2
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +11
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Skill Bonus Concentration +15
  • Right Hand Lesser Moore's Heavy Flail
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus Negative Energy 2d6 Damage
    • Damage Bonus Slashing 2d12 Damage
    • Enhancement Bonus +7
    • Keen
    • On Hit Moore's Might (Gains 10% physical immunity, and 5 bonus Bludgeoning damage) Level 2 5%
    • Regeneration: Vampiric +4
    • Visual Effect Fire, Red
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Pick Pocket +15
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Skill Bonus Concentration +15
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
  • Right Ring Werdna's Envy
    • Bigby Protection +5
    • Immunity: Miscellaneous Paralysis
    • Immunity: Specific Spell Bigby's Interposing Hand
    • Regeneration +4
    • Saving Throw Bonus Universal +5
  • Amulet Nordock Craft Wise Amulet
    • Ability Bonus Wisdom +6
    • Immunity: Damage Type Acid 10%
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Electrical 10%
    • Immunity: Damage Type Fire 10%
    • Immunity: Damage Type Sonic 10%
    • Regeneration +2
    • Ability Bonus Constitution +5
  • Belt Nordock Craft Protection Belt
    • Cast Spell Heal (11) 3 Uses/Day
    • Base Item Weight Reduction 80% of Weight
    • Damage Resistance Bludgeoning Resist 5 / -
    • Damage Resistance Piercing Resist 5 / -
    • Damage Resistance Slashing Resist 5 / -
    • Immunity: Damage Type Positive Energy 10%
    • Regeneration +4
    • Saving Throw Bonus Universal +1
    • Bonus Spell Slot of Level Cleric Level 1
Export sheet (text)

Last played 2026-08-04