
Statistics
- 8STR
- 34DEX
- 16CON
- 10INT
- 10WIS
- 8CHA
- 69AC
- 680HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Disable Trap43
- Hide43
- Move Silently43
- Open Lock43
- Pick Pocket43
- Tumble43
- Use Magic Device32
- Discipline21
- Lore12
Feats 66
- Accurate Strike L40
- Ambidexterity L1
- Armor Proficiency (light) L1
- Associates Control L1
- Aura of Doom L10
- Blind-Fight L15
- Blinding Speed L36
- Cast Darkness L1
- Collectibles Menu L1
- Crippling Strike L13
- Darkvision L1
- Defensive Roll L16
- Epic Character L21
- Epic Dodge L27
- Epic Rogue L21
- Epic Skill Focus (Pick Pocket) L39
- Epic Weapon Focus (shortbow) L21
- Epic Will L24
- Evasion L2
- Great Dexterity I L24
- Great Dexterity II L28
- Great Dexterity III L30
- Great Dexterity IV L32
- Great Dexterity V L33
- Great Dexterity VI L36
- Hardiness vs. Enchantments L1
- Immunity To Sleep L1
- Improved Critical (shortbow) L12
- Improved Evasion L10
- Large Stature L1
- Luck of Heroes L1
- Player Menu L1
- Point Blank Shot L3
- Rapid Shot L6
- Skill Mastery L19
- Sneak Attack (+10d6) L19
- Sneak Attack (+11d6) L21
- Sneak Attack (+12d6) L23
- Sneak Attack (+13d6) L25
- Sneak Attack (+14d6) L27
- Sneak Attack (+15d6) L29
- Sneak Attack (+16d6) L31
- Sneak Attack (+17d6) L33
- Sneak Attack (+18d6) L35
- Sneak Attack (+19d6) L37
- Sneak Attack (+1d6) L1
- Sneak Attack (+20d6) L39
- Sneak Attack (+2d6) L3
- Sneak Attack (+3d6) L5
- Sneak Attack (+4d6) L7
- Sneak Attack (+5d6) L9
- Sneak Attack (+6d6) L11
- Sneak Attack (+7d6) L13
- Sneak Attack (+8d6) L15
- Sneak Attack (+9d6) L17
- Toughness L18
- Two-Weapon Fighting L1
- Uncanny Dodge I L3
- Uncanny Dodge II L6
- Uncanny Dodge III L11
- Uncanny Dodge IV L14
- Uncanny Dodge V L17
- Uncanny Dodge VI+ L20
- Weapon Focus (shortbow) L9
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (rogue) L1
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Celestial Plate Greaves- Cast Spell Ground Stomp 5 Uses/Day
- Ability Bonus Constitution +6
- AC Bonus +6
- Haste
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Magical 5%
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Haste
- Saving Throw Bonus: Specific Fortitude +5
- Ability Bonus Charisma +6
- Ability Bonus Constitution +6
- Ability Bonus Intelligence +6
- Ability Bonus Strength +6
Right Hand Lightning's Flight- Attack Bonus +7
- Damage Bonus Electrical 2d6 Damage
- Damage Resistance Electrical Resist 15 / -
- Extend Storm of Vengeance (5 rounds)
- Immunity: Damage Type Electrical 10%
- Immunity: Specific Spell Storm of Vengeance
- Keen
- Light Dim (5m) Blue
- Massive Criticals 2d8 Damage
- Mighty +20
- Regeneration +5
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Haste
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Left Ring Nordock Craft Swift Ring- Ability Bonus Strength +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Use Limitation: Class Arcane Archer
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
- Ability Bonus Dexterity +5
Right Ring Nordock Craft Thief Ring- Ability Bonus Dexterity +4
- Regeneration +2
- Skill Bonus Disable Trap +10
- Skill Bonus Open Lock +10
- Skill Bonus Search +15
- Use Limitation: Class Assassin
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
- Skill Bonus Pick Pocket +12
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Disable Trap +15
- Skill Bonus Pick Pocket +15
Belt [BRILLIANT] Master's Utility Belt- Ability Bonus Charisma +4
- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Intelligence +4
- Ability Bonus Strength +4
- Ability Bonus Wisdom +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
- Skill Bonus Search +10
Arrows Dragon's Tooth Arrows- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Magical 2d8 Damage
- Damage Bonus Negative Energy 2d10 Damage
- Extra Ranged Damage Type Slashing
Export sheet (text)
Last played 2026-08-04