
TEST azer pm Test
- RaceAzer
- ClassesBard 3Pale Master 30Red Dragon Disciple 7
- Level40
- AlignmentTrue Neutral
Statistics
- 32STR
- 8DEX
- 14CON
- 13INT
- 8WIS
- 11CHA
- 88AC
- 730HP
- 24BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Spellcraft34
- Discipline23
- Tumble21
- Lore8
Feats 53
- Armor Proficiency (heavy) L12
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L27
- Associates Control L1
- Bard Song L1
- Bardic Knowledge L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L1
- Bone Skin L4
- Collectibles Menu L1
- Darkvision L1
- Deathless Master Touch L13
- Deathless Mastery L13
- Deathless Vigor L8
- Draconic Armor L14
- Dragon Abilities L15
- Dragon Breath L16
- Energy Resistance, Cold I L23
- Energy Resistance, Cold II L26
- Energy Resistance, Cold III L35
- Energy Resistance, Cold IV L38
- Epic Character L21
- Epic Palemaster L21
- Epic Prowess L24
- Epic Spell: Epic Mage Armor L29
- Epic Spell: Epic Warding L32
- Epic Weapon Focus (dwarven waraxe) L21
- Expertise L9
- Great Strength I L30
- Great Strength II L33
- Great Strength III L36
- Great Strength IV L39
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Hit Die Increase (d10) L19
- Hit Die Increase (d6) L14
- Hit Die Increase (d8) L17
- Improved Critical (dwarven waraxe) L15
- Improved Expertise L18
- Player Menu L1
- Shield Proficiency L1
- Skill Affinity (Lore) L1
- Stonecunning L1
- Summon Fallen Angel L8
- Tough as Bone L10
- Toughness L6
- Undead Graft I L9
- Undead Graft II L11
- Weapon Focus (dwarven waraxe) L3
- Weapon Proficiency (simple) L1
Equipment
Head Soulwarden's Visage- AC Bonus +7
- Immunity: Damage Type Negative Energy 20%
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Specific Spell Harm
- Immunity: Specific Spell Inflict Critical Wounds
- Immunity: Specific Spell Inflict Light Wounds
- Immunity: Specific Spell Inflict Minor Wounds
- Immunity: Specific Spell Inflict Moderate Wounds
- Immunity: Specific Spell Inflict Serious Wounds
- Regeneration +5
- Skill Bonus Discipline +15
Chest Advanced Power Armor- Cast Spell Lesser Spell Mantle (9) Unlimited Uses/Day
- Ability Bonus Constitution +12
- Ability Bonus Strength +12
- AC Bonus +7
- Arcane Spell Failure +50%
- Darkvision
- Decreased Skill Modifier Hide -50
- Decreased Skill Modifier Move Silently -50
- Decreased Skill Modifier Open Lock -50
- Decreased Skill Modifier Pick Pocket -50
- Decreased Skill Modifier Tumble -10
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Immunity: Miscellaneous Knockdown
- Legendary Property Devastating Critical Effects Immunity
- Regeneration +5
- Saving Throw Bonus: Specific Fortitude +12
- Skill Bonus Discipline +15
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Hand Wyrm Slayer Axe- Damage Bonus Acid 2d10 Damage
- Damage Bonus Bludgeoning 2d8 Damage
- Damage Bonus Negative Energy 2d8 Damage
- Damage Bonus vs. Racial Type Dragon 2d12 Damage Pure
- Enhancement Bonus +7
- Enhancement Bonus vs. Racial Group Dragon +12
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Knockdown
- Keen
- Visual Effect Drip, Orange, No Glow
Left Hand Tower Shield- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
Cloak Enchanter's Veil- Ability Bonus Charisma +12
- AC Bonus +7
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Ranger Level 4
- Extend Blinding Speed (10 rounds)
- Freedom of Movement
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +5
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Wisdom +6
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
Export sheet (text)
Last played 2026-07-10