
tank skald HC: Active
- RaceVampire
- ClassesFighter 8Skald 30Rogue 2
- Level40
- Time played1 h 21 minsince 14 October 2026
- AlignmentChaotic Evil
Hardcore hall of fame
- StatusActive
- Level reached40 (max)
- Created2026-09-28
- Reached max2026-10-16
- Time to max17.7 days
- Balms used1
Statistics
- 24STR
- 8DEX
- 16CON
- 18INT
- 8WIS
- 8CHA
- 52AC
- 892HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Creatures killed
- 921Brought downkilled while fighting
- 432Killing blowsfinished personally
- 54Different creatures
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Perform43
- Pick Pocket43
- Ride43
- Taunt43
- Tumble43
- Use Magic Device15
- Concentration9
- Lore5
Feats 52
- Ambidexterity L9
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L23
- Associates Control L1
- Bard Song L7
- Battle Hymn L35
- Blind-Fight L1
- Collectibles Menu L1
- Curse Song L9
- Damage Reduction 1 L25
- Damage Reduction 2 L30
- Damage Reduction 3 L35
- Damage Reduction 4 L40
- Darkvision L1
- Drink Blood L1
- Epic Character L21
- Epic Prowess L29
- Epic Skald L21
- Epic Toughness I L26
- Epic Toughness II L32
- Epic Toughness III L33
- Epic Toughness IV L35
- Epic Toughness V L36
- Epic Toughness VI L38
- Epic Weapon Focus (warhammer) L21
- Epic Will L39
- Evasion L20
- Expertise L15
- Fly L1
- Great Strength I L24
- Great Strength II L27
- Improved Critical (warhammer) L12
- Improved Two-Weapon Fighting L15
- Iron Will L6
- Lasting Inspiration L30
- Lightning Reflexes L18
- Luck of Heroes L1
- Mounted Combat L4
- Player Menu L1
- Shield Proficiency L1
- Sneak Attack (+1d6) L19
- Toughness L3
- Two-Weapon Fighting L12
- Valkyrie's Cry L25
- Weapon Focus (warhammer) L6
- Weapon Proficiency (exotic) L2
- Weapon Proficiency (martial) L1
- Weapon Proficiency (rogue) L19
- Weapon Proficiency (simple) L1
- Weapon Specialization (warhammer) L18
Equipment
Head Helmet Tier 4- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Damage Resistance Piercing Resist 10 / -
- Saving Throw Bonus: Specific Reflex +5
- Skill Bonus Discipline +15
Chest Heavy Armour Tier 4- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Bludgeoning Resist 10 / -
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Discipline +15
Arms Gauntlet Tier 3- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Slashing Resist 10 / -
- Saving Throw Bonus: Specific Reflex +5
- Skill Bonus Discipline +15
- Ability Bonus Constitution +6
Right Hand Hammer of Dementia Tier 4- Damage Bonus Magical 2d8 Damage
- Damage Bonus Positive Energy 2d8 Damage
- Damage Bonus Slashing 2d8 Damage
- Enhancement Bonus +7
- Keen
- On Hit Confusion DC=44 50% / 2 Rounds
- On Hit Insanity Level 2 5%
- Visual Effect Ghost Fog
Left Hand Hammer of Dementia Tier 4- Damage Bonus Magical 2d8 Damage
- Damage Bonus Positive Energy 2d8 Damage
- Damage Bonus Slashing 2d8 Damage
- Enhancement Bonus +7
- Keen
- On Hit Confusion DC=44 50% / 2 Rounds
- On Hit Insanity Level 2 5%
- Visual Effect Ghost Fog
Amulet Amulet Tier 4- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Damage Resistance Fire Resist 10 / -
- Saving Throw Bonus: Specific Reflex +5
Belt Belt Tier 3- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Piercing Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Strength +6
Export sheet (text)
Last played 2026-10-21
