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TEST Demon Lord Test

vampire_dojo_

  • RaceDemon
  • ClassFighter 40
  • Level40
  • AlignmentChaotic Evil

Statistics

  • 36STR
  • 13DEX
  • 16CON
  • 13INT
  • 8WIS
  • 8CHA
  • 78AC
  • 840HP
  • 30BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline43
  • Ride43
  • Tumble20

Feats 50

  • Ambidexterity L2
  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L36
  • Associates Control L1
  • Blind-Fight L1
  • Cleave L14
  • Collectibles Menu L1
  • Darkvision L1
  • Devastating Critical (scimitar) L26
  • Epic Character L21
  • Epic Fighter L21
  • Epic Prowess L40
  • Epic Weapon Focus (scimitar) L22
  • Epic Weapon Specialization (scimitar) L38
  • Epic Will L21
  • Expertise L18
  • Great Cleave L16
  • Great Fortitude L9
  • Great Strength I L24
  • Great Strength II L27
  • Great Strength III L28
  • Great Strength IV L30
  • Great Strength IX L36
  • Great Strength V L30
  • Great Strength VI L32
  • Great Strength VII L33
  • Great Strength VIII L34
  • Great Strength X L39
  • Hellfire Aura L10
  • Improved Critical (scimitar) L8
  • Improved Expertise L20
  • Improved Power Attack L15
  • Improved Two-Weapon Fighting L10
  • Iron Will L3
  • Large Stature L1
  • Luck of Heroes L1
  • Mounted Combat L18
  • Overwhelming Critical (scimitar) L24
  • Player Menu L1
  • Power Attack L12
  • Shield Proficiency L1
  • Toughness L6
  • Two-Weapon Fighting L4
  • Veteran L40
  • Weapon Focus (scimitar) L6
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1
  • Weapon Specialization (scimitar) L12

Equipment

  • Head Soulwarden's Visage
    • AC Bonus +7
    • Immunity: Damage Type Negative Energy 20%
    • Immunity: Miscellaneous Death Magic
    • Immunity: Miscellaneous Fear
    • Immunity: Miscellaneous Level/Ability Drain
    • Immunity: Specific Spell Harm
    • Immunity: Specific Spell Inflict Critical Wounds
    • Immunity: Specific Spell Inflict Light Wounds
    • Immunity: Specific Spell Inflict Minor Wounds
    • Immunity: Specific Spell Inflict Moderate Wounds
    • Immunity: Specific Spell Inflict Serious Wounds
    • Regeneration +5
    • Skill Bonus Discipline +15
  • Chest Advanced Power Armor
    • Cast Spell Lesser Spell Mantle (9) Unlimited Uses/Day
    • Ability Bonus Constitution +12
    • Ability Bonus Strength +12
    • AC Bonus +7
    • Arcane Spell Failure +50%
    • Darkvision
    • Decreased Skill Modifier Hide -50
    • Decreased Skill Modifier Move Silently -50
    • Decreased Skill Modifier Open Lock -50
    • Decreased Skill Modifier Pick Pocket -50
    • Decreased Skill Modifier Tumble -10
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Immunity: Miscellaneous Knockdown
    • Legendary Property Devastating Critical Effects Immunity
    • Regeneration +5
    • Saving Throw Bonus: Specific Fortitude +12
    • Skill Bonus Discipline +15
  • Boots Kubota Combat Slippers
    • Ability Bonus Constitution +12
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Adamantium Plate Gauntlets
    • Bonus Feat Sneak Attack (+1d6)
    • Damage Bonus Divine 2d8 Damage
    • Damage Bonus Pure 2d8 Damage
    • Damage Bonus Slashing 2d8 Damage
    • Enhancement Bonus +7
    • Keen
    • Material Adamantine
    • On Hit Shocking Fist (deals 8d6 sonic damage in a small cone starting from the target) Level 4 5%
  • Right Hand Meat Carver
    • Damage Bonus Bludgeoning 7d6 Damage
    • Enhancement Bonus +7
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Keen
    • Massive Criticals 7d6 Damage
    • On Crit Cast Spell Butcher Revenge (heals you by 2% of your missing health) Level 2
    • Skill Bonus Discipline +10
    • Visual Effect Absorb, Grey
  • Left Hand Nordock Craft Fighter Tower Shield
    • Ability Bonus Constitution +2
    • Ability Bonus Strength +4
    • AC Bonus +6
    • Base Item Weight Reduction 10% of Weight
    • Regeneration +2
    • Skill Bonus Discipline +10
    • Use Limitation: Class Fighter
    • Saving Throw Bonus: Specific Reflex +4
  • Cloak Shroud of the Elements
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring Nordock Craft Fighter Ring
    • Ability Bonus Constitution +4
    • Ability Bonus Strength +4
    • Regeneration +2
    • Saving Throw Bonus Universal +2
    • Skill Bonus Discipline +10
    • Use Limitation: Class Barbarian
    • Use Limitation: Class Blackguard
    • Use Limitation: Class Divine Champion
    • Use Limitation: Class Dwarven Defender
    • Use Limitation: Class Fighter
    • Use Limitation: Class Ranger
    • Use Limitation: Class Weapon Master
    • Ability Bonus Dexterity +3
  • Right Ring Ring of Insanity
    • Decreased Skill Modifier Concentration -10
    • Decreased Skill Modifier Discipline -10
    • Immunity: Miscellaneous Mind-Affecting Spells
  • Amulet Nordock Craft Natural Resistance Amulet
    • AC Bonus +6
    • Immunity: Damage Type Acid 10%
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Electrical 10%
    • Immunity: Damage Type Fire 10%
    • Immunity: Damage Type Sonic 10%
    • Regeneration +3
  • Belt Nordock Craft Protection Belt
    • Cast Spell Heal (11) 3 Uses/Day
    • Base Item Weight Reduction 80% of Weight
    • Damage Resistance Piercing Resist 5 / -
    • Damage Resistance Slashing Resist 5 / -
    • Immunity: Damage Type Positive Energy 10%
    • Regeneration +4
    • Saving Throw Bonus Universal +1
    • Damage Resistance Bludgeoning Resist 15 / -
Export sheet (text)

Last played 2026-08-03