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TEST shift Test

valiant

  • RaceCelestial
  • ClassesDruid 5Paladin 5Shifter 30
  • Level40
  • AlignmentLawful Good

Statistics

  • 40STR
  • 20DEX
  • 32CON
  • 14INT
  • 10WIS
  • 24CHA
  • 50AC
  • 1010HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Animal Empathy43
  • Lore43
  • Ride43
  • Discipline21
  • Pick Pocket21
  • Tumble20

Feats 60

  • Alertness L1
  • Animal Companion L1
  • Armor Proficiency (heavy) L6
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L27
  • Associates Control L1
  • Aura of Courage L7
  • Blind-Fight L33
  • Collectibles Menu L1
  • Divine Grace L6
  • Divine Health L6
  • Divine Might L9
  • Divine Shield L12
  • Energy Resistance, Fire I L26
  • Energy Resistance, Fire II L29
  • Energy Resistance, Fire III L32
  • Energy Resistance, Fire IV L35
  • Energy Resistance, Fire V L38
  • Epic Character L21
  • Epic Prowess L30
  • Epic Shifter L21
  • Epic Weapon Focus (scythe) L24
  • Expertise L36
  • Fly L1
  • Greater Spell Focus (Transmutation) L18
  • Greater Wildshape I (wyrmling shape) L10
  • Greater Wildshape II L13
  • Greater Wildshape III L15
  • Greater Wildshape IV L20
  • Heal Ally L10
  • Humanoid Shape L17
  • Improved Critical (scythe) L39
  • Infinite Greater Wildshape I L14
  • Infinite Greater Wildshape II L17
  • Infinite Greater Wildshape III L20
  • Infinite Greater Wildshape IV L26
  • Infinite Humanoid Shape L23
  • Lay on Hands L6
  • Mounted Combat L12
  • Nature Sense L1
  • Player Menu L1
  • Power Attack L3
  • Remove Disease L8
  • Resist Nature's Lure L4
  • Shield Proficiency L1
  • Smite Evil L7
  • Spell Focus (Transmutation) L15
  • Summon Mount L12
  • Trackless Step L3
  • Turn Undead L8
  • Undead Shape L23
  • Weapon Focus (scythe) L21
  • Weapon Proficiency (Paladin) L6
  • Weapon Proficiency (druid) L1
  • Weapon Proficiency (exotic) L6
  • Weapon Proficiency (martial) L6
  • Weapon Proficiency (simple) L6
  • Wild Shape L5
  • Woodland Stride L2

Equipment

  • Head _POLY_HELM
    • Bonus Feat Armor Proficiency (heavy)
    • Bonus Feat Weapon Finesse
    • Bonus Feat Weapon Proficiency (exotic)
    • Bonus Feat Weapon Proficiency (martial)
    • Bonus Feat Weapon Proficiency (simple)
  • Chest _POLY_ARMOR
    • Immunity: Damage Type Negative Energy 20%
    • Immunity: Miscellaneous Death Magic
    • Immunity: Miscellaneous Fear
    • Immunity: Miscellaneous Level/Ability Drain
    • Immunity: Specific Spell Harm
    • Immunity: Specific Spell Inflict Critical Wounds
    • Immunity: Specific Spell Inflict Light Wounds
    • Immunity: Specific Spell Inflict Minor Wounds
    • Immunity: Specific Spell Inflict Moderate Wounds
    • Immunity: Specific Spell Inflict Serious Wounds
    • Immunity: Miscellaneous Knockdown
    • Arcane Spell Failure +50%
    • Darkvision
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Legendary Property Devastating Critical Effects Immunity
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Spiked Surface Slashing 2d12 Damage
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Bonus Feat Alertness
    • Damage Reduction +8 Soak 5 Damage
    • Damage Resistance Acid Resist 10 / -
    • Bigby Protection +5
    • Immunity: Miscellaneous Paralysis
    • Immunity: Specific Spell Bigby's Interposing Hand
    • Immunity: Damage Type Cold 20%
    • Damage Resistance Cold Resist 25 / -
    • Damage Vulnerability Fire 10% Damage Vulnerability
    • Immunity: Damage Type Cold 10%
    • Light Bright (20m) Blue
    • Immunity: Damage Type Fire 20%
    • Bonus Feat Extra Turning
    • Extend Divine Might (10 rounds)
    • Extend Divine Shield (10 rounds)
    • Immunity: Damage Type Electrical 20%
    • Bonus Feat Whirlwind Attack
    • Bonus Feat Cleave
    • Damage Reduction +6 Soak 15 Damage
    • Immunity: Damage Type Piercing 25%
    • Immunity: Damage Type Slashing 25%
    • Spell Resistance 40
    • Immunity: Miscellaneous Critical Hits
    • Immunity: Miscellaneous Disease
    • Immunity: Miscellaneous Poison
    • Immunity: Miscellaneous Mind-Affecting Spells
    • Immunity: Damage Type Negative Energy 100%
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Electrical 10%
    • Damage Vulnerability Divine 25% Damage Vulnerability
    • Damage Vulnerability Positive Energy 50% Damage Vulnerability
    • Damage Vulnerability Fire 10% Damage Vulnerability
    • Regeneration +20
    • Skill Bonus Discipline +50
    • Ability Bonus Constitution +12
    • Ability Bonus Strength +12
    • Decreased Skill Modifier Hide -10
    • Decreased Skill Modifier Move Silently -10
    • Decreased Skill Modifier Open Lock -10
    • Decreased Skill Modifier Pick Pocket -10
    • Decreased Skill Modifier Tumble -10
    • Saving Throw Bonus: Specific Fortitude +12
    • Skill Bonus Concentration +20
    • Regeneration +4
    • Ability Bonus Dexterity +12
    • Ability Bonus Wisdom +12
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Listen +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Spot +15
    • Ability Bonus Charisma +12
    • Saving Throw Bonus Universal +5
    • AC Bonus +10
  • Right Hand _SHAPE_RISEN_EMPTY
    • Keen
    • Visual Effect Drip, Red
    • On Hit Slow DC=48
    • Visual Effect Evil
    • Regeneration: Vampiric +4
    • Damage Bonus Bludgeoning 2d12 Damage
    • Damage Bonus Negative Energy 2d6 Damage
    • Damage Bonus Pure 10 Damage
    • Enhancement Bonus +13
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Last played 2026-02-02