
Garistan Reyne
- RaceHuman
- ClassesFighter 5Druid 5Shifter 16
- Level26
- Time played2 minsince 14 October 2026
- AlignmentTrue Neutral
Biography
Your only hope for fame and fortune, and to escape the life of a commoner, was to become an adventurer. Guided by your goals and dreams, you have set off in search of excitement.
Statistics
- 12STR
- 8DEX
- 16CON
- 14INT
- 24WIS
- 8CHA
- 47AC
- 374HP
- 18BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Creatures killed
- 3,385Brought downkilled while fighting
- 3,401Killing blowsfinished personally
- 221Different creatures
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration29
- Heal29
- Spot29
- Discipline23
- Tumble14
Feats 44
- Alertness L1
- Animal Companion L3
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L24
- Associates Control L1
- Collectibles Menu L1
- Epic Character L21
- Epic Shifter L21
- Expertise L6
- Great Wisdom I L23
- Great Wisdom II L26
- Greater Spell Focus (Transmutation) L9
- Greater Wildshape I (wyrmling shape) L10
- Greater Wildshape II L12
- Greater Wildshape III L14
- Greater Wildshape IV L19
- Humanoid Shape L16
- Improved Critical (scythe) L18
- Improved Expertise L12
- Infinite Greater Wildshape I L13
- Infinite Greater Wildshape II L16
- Infinite Greater Wildshape III L19
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Knockdown L2
- Nature Sense L3
- Player Menu L1
- Quick To Master L1
- Resist Nature's Lure L7
- Shield Proficiency L1
- Spell Focus (Transmutation) L3
- Toughness L1
- Trackless Step L5
- Undead Shape L21
- Weapon Focus (scythe) L8
- Weapon Focus (unarmed strike) L15
- Weapon Proficiency (druid) L3
- Weapon Proficiency (exotic) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Wild Shape L9
- Woodland Stride L4
Equipment
Head Helm of the Stranger- Cast Spell Cone of Cold (9) 5 Charges/Use
- Cast Spell Ice Dagger (2) 1 Charge/Use
- Cast Spell Ice Storm (9) 4 Charges/Use
- Damage Resistance Fire Resist 30 / -
- Damage Vulnerability Cold 50% Damage Vulnerability
- Light Normal (15m) Blue
Chest Blue Dragon Armor- AC Bonus +4
- Base Item Weight Reduction 80% of Weight
- Damage Resistance Electrical Resist 20 / -
Boots Boots of Hardiness +2- Ability Bonus Constitution +2
- AC Bonus +2
Arms Gauntlets of the High Ogre Tier 2- Ability Bonus Constitution +2
- Ability Bonus Strength +5
Right Hand The Biting Noose Tier 2- Bonus Feat Disarm (Whip)
- Damage Bonus Negative Energy 1d8 Damage
- Enhancement Bonus +5
- Keen
- Massive Criticals 2d6 Damage
- Regeneration: Vampiric +4
- Visual Effect Evil
Left Hand Tower Shield +5- AC Bonus +5
Cloak Cloak of Fortification +5- AC Bonus +5
- Saving Throw Bonus Universal +5
Left Ring Nasher's Ring of Strength- Ability Bonus Strength +3
Right Ring Ring of Power- Damage Resistance Cold Resist 15 / -
- Damage Resistance Electrical Resist 15 / -
- Damage Resistance Fire Resist 15 / -
- Freedom of Movement
- Regeneration +1
Amulet Amulet of Natural Armor +5- AC Bonus +5
Export sheet (text)
Last played 2026-10-14
