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TEST Millin Test

trahaldagnus

  • RaceVampire
  • ClassBard 1
  • Level1
  • AlignmentChaotic Evil

Statistics

  • 8STR
  • 18DEX
  • 8CON
  • 8INT
  • 12WIS
  • 16CHA
  • 59AC
  • 11HP

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Lore4
  • Perform4

Feats 12

  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Associates Control L1
  • Bard Song L1
  • Bardic Knowledge L1
  • Collectibles Menu L1
  • Darkvision L1
  • Drink Blood L1
  • Fly L1
  • Player Menu L1
  • Shield Proficiency L1
  • Weapon Proficiency (simple) L1

Equipment

  • Head Crown of Spikes
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest Regalia of the Trickster
    • Cast Spell Greater Sanctuary (18) 3 Uses/Day
    • Ability Bonus Dexterity +12
    • AC Bonus +6
    • Damage Reduction +8 Soak 10 Damage
    • Light Dim (5m) Yellow
    • Regeneration +6
    • Saving Throw Bonus Universal +5
    • Skill Bonus Perform +10
    • Skill Bonus Pick Pocket +10
    • Use Limitation: Alignment Group Chaotic
    • Use Limitation: Class Bard
  • Boots Kubota Combat Slippers
    • Ability Bonus Constitution +12
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Right Hand Sling of Mischief
    • Cast Spell Greater Sanctuary (18) 3 Uses/Day
    • Cast Spell Greater Spell Breach (11) 3 Uses/Day
    • Attack Bonus +7
    • Damage Bonus Divine 2d6 Damage
    • Immunity: Damage Type Divine 5%
    • Keen
    • Mighty +20
    • On Hit Swift Reaction (you receive +1 attack per round for 2 rounds) Level 2 5%
    • Regeneration +4
    • Skill Bonus Perform +15
    • Skill Bonus Taunt +15
    • Use Limitation: Class Bard
  • Left Hand Moore's Insignia Shield
    • AC Bonus +6
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Regeneration +4
    • Skill Bonus Discipline +10
    • Spiked Surface Slashing 7d6 Damage
  • Cloak Enchanter's Veil
    • Ability Bonus Charisma +12
    • AC Bonus +7
    • Bonus Spell Slot of Level Assassin Level 2
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Bonus Spell Slot of Level Ranger Level 4
    • Extend Blinding Speed (10 rounds)
    • Freedom of Movement
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +5
  • Left Ring Werdna's Envy
    • Bigby Protection +5
    • Immunity: Miscellaneous Paralysis
    • Immunity: Specific Spell Bigby's Interposing Hand
    • Regeneration +4
    • Saving Throw Bonus Universal +5
  • Right Ring Bellman's Precious Ring
    • Ability Bonus Constitution +6
    • Bonus Feat Spell Penetration
    • Bonus Spell Slot of Level Bard Level 4
    • Bonus Spell Slot of Level Bard Level 4
    • Bonus Spell Slot of Level Bard Level 4
    • Bonus Spell Slot of Level Bard Level 5
    • Bonus Spell Slot of Level Bard Level 5
    • Bonus Spell Slot of Level Bard Level 5
    • Bonus Spell Slot of Level Bard Level 6
    • Bonus Spell Slot of Level Bard Level 6
    • Bonus Spell Slot of Level Bard Level 6
    • Regeneration +4
    • Skill Bonus Concentration +15
    • Skill Bonus Perform +15
    • Spell Enhancement Ice Storm 2d6 Damage
    • Use Limitation: Class Bard
  • Amulet Cold Iron Amulet
    • Ability Bonus Strength +6
    • AC Bonus +7
    • Bonus Feat Dodge
    • Haste
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Concentration +15
    • Skill Bonus Discipline +15
  • Belt Whispering Sash
    • Bigby Protection +3
    • Bonus Feat Dodge
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Disable Trap +15
    • Skill Bonus Listen +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Search +15
    • Skill Bonus Spot +15
  • Bullets Inferno Stones
    • Damage Bonus Fire 2d8 Damage
    • Damage Bonus Piercing 2d8 Damage
    • Damage Bonus Pure 2d6 Damage
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Last played 2026-08-04